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can't found my server...
#1
can't found my server...
my server css private server..
port is all open (dmz use)
minecraft server in same computer run ..
can found..
but.. srcds server is can't found..
my server computer is
Quote:BASIC INFO
Server OS: ubuntu linux 64bit 10.04 version
Processor: Amd Penum II x4 deneb prossersor 945 (3.0ghz)
Ram: 8GB samsung pc 6400
Game(s): css
Start Up Command:
./srcds_run -console -game cstrike +map de_dust -maxplayers 25 -ip 192.168.0.192
Admin Mods: SourceMod, MetaMod,matte's eventscripts

server run batch file info is
./srcds_run -console -game cstrike +map de_dust -maxplayers 25 -ip 192.168.0.192

now srcds proplem?..
i use linux ubuntu 64bit 10.04..

[Image: d0049861_4ef8229b2420c.jpg]

up image is server open complete screen
Quote:Auto detecting CPU
Using default binary: ./srcds_linux
Server will auto-restart if there is a crash.
Running a benchmark to measure system clock frequency...
Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 3000.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'.
Using breakpad minidump system
Using breakpad crash handler

Console initialized.
Game.dll loaded for "Counter-Strike: Source"
Setting breakpad minidump AppID = 240
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Installing breakpad exception handler for appid(240)/version(4785)
maxplayers set to 25
No '-replayserverdir' parameter found - using default replay folder.
Replay: Creating thread pool...succeeded.
Replay: Starting thread pool with 4 threads...succeeded.
Cleaning files from temp dir, "/home/keris/server/server/css/cstrike/replay/server/tmp/" ...no files removed.
Unknown command "r_decal_cullsize"
WARNING: Port 27015 was unavailable - bound to port 27016 instead
WARNING: Port 27005 was unavailable - bound to port 27006 instead
WARNING: Port 27020 was unavailable - bound to port 27021 instead
Network: IP 192.168.0.192, mode MP, dedicated Yes, ports 27016 SV / 27006 CL
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
Initializing Steam libraries for secure Internet server
Failed to load Steam Service
ServiceStart: failed to start
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Unknown command "cl_updaterate"
Unknown command "cl_updaterate"
Connection to Steam servers successful.
Public IP is 112.170.30.38.
VAC secure mode is activated.
this is server windows meassge info..
And
Quote:Auto detecting CPU
Using default binary: ./srcds_linux
Server will auto-restart if there is a crash.
Running a benchmark to measure system clock frequency...

this function can't activate..
_restart command use ..to server windows down..
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#2
Hi friend.

Check if iptables (linux firewall) is working...if so, disable it with the follow command: service iptables stop

Regards,
Luis Carlos (Brazil)
Skype: lcb.lucas
MSN: lcb.lucas@hotmail.com
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#3
You wont be able to see your own server.
Others will.
~ Mooga ...w00t? - SRCDS.com on Twitter
[Image: 76561197965445574.png]
Please do not PM me for server related help
fqdn Wrote:if you've seen the any of the matrix movies, a game server is not all that different. it runs a version of the game that handles the entire world for each client connected. that's the 2 sentence explanation.
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