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Trouble Forwarding Ports for srcds (and trouble loading weapons/items in TTT)
#1
I desire to host Source servers so that my friends and I can play Source games on our own servers as opposed to public ones, and I have not had much trouble with the installation of srcds on Linux; my brother and I can connect to the server through our local area network without a problem. However, I have attempted to forward ports but have yielded no successful results. I am also having a problem running Trouble in Terrorist Town on said server (a game mode for Garry's Mod) but seeing as we will be able to play other games (and that this really isn't a Linux issue) that will not be the focus of my post; I simply included that information in case it may be part of the reason why I am not having any success with port forwarding.

Basic Information:
Server OS: Ubuntu 11.10 Oneiric Ocelot 64-bit
Processor: Intel Core 2 Duo CPU T5800 @ 2.00GHz x 2
RAM: 2.9 GiB
Games: Counter-Strike Source, Garry's Mod (Trouble in Terrorist Town), more games to come in the future (Team Fortress 2, Zombie Panic Source, NeoTokyo, Synergy, etc.) but seeing as I have not used those yet, I will not ask for support with them.
Start Up Command:
For Counter-Strike Source:
(After opening terminal) cd srcds_1
./srcds_run -console -game cstrike +map de_dust -maxplayers 16 -autoupdate
For Garry's Mod:
(After opening terminal) cd srcds_1
cd orangebox
./srcds_run -console -game garrysmod +map ttt_canyon_a4 +maxplayers 12 -autoupdate +gamemode terrortown
Admin Mods: n/a

Installing Info:
Full Install Command:
mkdir srcds_l
cd srcds_l
wget http://www.steampowered.com/download/hldsupdatetool.bin
chmod +x hldsupdatetool.bin
./hldsupdatetool.bin
./steam
./steam -command update -game (game here, did tf, "Counter-Strike Source", zps, dods, l4d2, garrysmod, etc.)

Network and Bandwidth Information:
Bandwidth: Ping 14ms, Download Speed 11.06 Mbps, Upload Speed 4.13 Mbps
Router: D-Link DIR-825, server is connected via Wi-fi (which I have a hint may be the source of the problem, but I have reserved this IP on my network to attempt to circumvent any issues a wireless connection might cause)
Local IP of Server: 192.168.0.101
External IP: 24.1.55.224
Port Forwarding:
Opened ports 27000-27020 to be certain. Also opened 27005 on UDP and TCP in Virtual Server but disabled those for now. I am running on a typical home network (cable to modem, modem to router, router to laptop). Here is a screenshot of my forwarded ports (the Warcraft ports are on a desktop my brother uses, and that has worked, but he plays from this computer so I am wary to host there):
[Image: Tsfga.png]

Counter-Strike Source Server Configuration:
// server name
hostname "TRR CS:S Server"

// rcon passsword
rcon_password "" // rcon disabled

// Server password
sv_password "*********"

// server cvars
mp_friendlyfire 1
mp_footsteps 1
mp_autoteambalance 0
mp_autokick 0
mp_flashlight 1
mp_tkpunish 1
mp_forcecamera 0
sv_alltalk 1
sv_pausable 0
sv_cheats 0
sv_consistency 1
sv_allowupload 1
sv_allowdownload 1
sv_maxspeed 320
mp_limitteams 2
mp_hostagepenalty 0
sv_voiceenable 1
mp_allowspectators 1
mp_timelimit 60
mp_chattime 15
sv_timeout 65

// round specific cvars
mp_freezetime 10
mp_roundtime 10
mp_startmoney 4000
mp_c4timer 45
mp_fraglimit 0
mp_maxrounds 0
mp_winlimit 0
mp_playerid 0
mp_spawnprotectiontime 5

// bandwidth rates/settings
sv_minrate 0
sv_maxrate 0
decalfrequency 10
sv_maxupdaterate 60
sv_minupdaterate 10

// server logging
log on
sv_logbans 0
sv_logecho 1
sv_logfile 1
sv_log_onefile 0

// operation
sv_lan 0
sv_region 1

// execute ban files
exec banned_user.cfg
exec banned_ip.cfg

Garry's Mod Server Configuration:
hostname "TRR TTT Server"
ttt_fretta_mapvoting 1
sv_allowdownload 1
sv_allowupload 1
sv_alltalk 0
sv_cheats 0
sv_defaultgamemode "terrortown"
sv_gamemode "terrortown"
sv_lan 0
sv_password "*********"
rcon_password "**********"
ttt_preptime_seconds 30
ttt_firstpreptime 60
ttt_posttime_seconds 30
ttt_haste 1
ttt_haste_starting_minutes 5
ttt_haste_minutes_per_death 0.5
ttt_time_limit_minutes 45
ttt_fretta_mapvoting 1
ttt_traitor_pct 0.35
ttt_detective_pct 0.15
ttt_detective_min_players 8
ttt_detective_karma_min 600
ttt_killer_dna_range 550
ttt_killer_dna_basetime 100
ttt_minimum_players 2
ttt_postround_dm 1
ttt_dyingshot 1
ttt_no_nade_throw_during_prep 0
ttt_ragdoll_pinning 1
ttt_karma 1
ttt_karma_starting 1000
ttt_karma_max 1200
ttt_karma_ratio 0.001
ttt_karma_round_increment 5
ttt_karma_clean_bonus 30
ttt_karma_traitordmg_ratio 0.0003
ttt_use_weapon_spawn_scripts 1
ttt_credits_starting 3
ttt_credits_award_pct 0.25
ttt_credits_award_size 1
ttt_credits_award_repeat 1
ttt_credits_detectivekill 2
ttt_det_credits_starting 1
ttt_det_credits_traitorkill 0
ttt_det_credits_traitordead 1
ttt_spec_prop_control 1
ttt_spec_prop_base 8
ttt_spec_prop_maxpenalty -6
ttt_spec_prop_maxbonus 16
ttt_spec_prop_force 110
ttt_spec_prop_rechargetime 1
ttt_namechange_kick 0
ttt_detective_hats 1
ttt_ragdoll_collide 1
ttt_locational_voice 1
ttt_allow_discomb_jump
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