08-13-2011, 02:01 PM
Hi, got a question, when I allways test my servers I ask people to connect to them so I can measure fps stability and cpu usage.
Sometimes its not easy to gather people at late hours in the night like now, and I was wondering, is it possible to fake client-usage so the server works for that amount of players?
For example, first I thought of connecting 10 steamaccounts with tf2 (due to it been free) and then test with that, but im sure there has to be an other way.
Also, incase i have to use what I explained before, do css and tf2 servers work the same? I think the do because its the same srcds, but im not sure if there are differences because most server-commands are the same and the process is the same.
Sometimes its not easy to gather people at late hours in the night like now, and I was wondering, is it possible to fake client-usage so the server works for that amount of players?
For example, first I thought of connecting 10 steamaccounts with tf2 (due to it been free) and then test with that, but im sure there has to be an other way.
Also, incase i have to use what I explained before, do css and tf2 servers work the same? I think the do because its the same srcds, but im not sure if there are differences because most server-commands are the same and the process is the same.