08-05-2011, 07:48 AM
I was starting my server and this happened:
Any help is appreciated, ask as many questions as needed.
Code:
./srcds_run -console +ip 173.9.74.233 -port 27015 -game cstrike +map de_dust +maxplayers 32 +fps_max 512 +alias fps_max wait +sv_visiblemaxplayers 32 +alias sv_visiblemaxplayers wait
Auto detecting CPU
Using default binary: ./srcds_linux
Server will auto-restart if there is a crash.
Running a benchmark to measure system clock frequency...
Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 2393.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'.
Using breakpad minidump system
Using breakpad crash handler
Console initialized.
Game.dll loaded for "Counter-Strike: Source"
Setting breakpad minidump AppID = 240
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Installing breakpad exception handler for appid(240)/version(4651)
maxplayers set to 32
Unknown command "r_decal_cullsize"
maxplayers set to 32
Network: IP 173.9.74.233, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
PreMinidumpCallback: updating dump comment
Uploading dump (in-process) [proxy '']
/tmp/dumps/crash_20110804174020_1.dmp
success = yes
response: CrashID=bp-f4bd42f0-a15f-4c7b-bade-e4e892110804
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
Thu Aug 4 17:40:22 EDT 2011: Server restart in 10 seconds
Any help is appreciated, ask as many questions as needed.