SRCDS Steam group


Server crashed and now wont restart, tried suspected issues with no joy
#1
Question 
Well server crashed, I opened up a shell and this is what I found:

Code:
Auto detecting CPUntinue to launch in 1 secondss
Using default binary: ./srcds_linux
Enabling debug mode
Server will auto-restart if there is a crash.
INFO: Located steam: ../steam
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Counter-Strike Source Shared Content' version 104


Checking/Installing 'Base Source Shared Models' version 4


Checking/Installing 'Base Source Shared Sounds' version 4


Checking/Installing 'Base Source Shared Materials' version 8


Checking/Installing 'OB Linux Dedicated Server' version 86


HLDS installation up to date
CAsyncIOManager: 0 threads terminating.  0 reads, 0 writes, 0 deferrals.
CAsyncIOManager: 102 single object sleeps, 0 multi object sleeps
CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps
Using breakpad minidump system
Using breakpad crash handler

Console initialized.
Game.dll loaded for "Counter-Strike: Source"
Setting breakpad minidump AppID = 240
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Installing breakpad exception handler for appid(240)/version(4539)
failed to dlopen /home/srcds_1/orangebox/cstrike/addons/sp_extensions_ep2.so error=/home/srcds_1/orangebox/cstrike/addons/sp_extensions_ep2.so: undefined symbol: _Unwind_Resume
Unable to load plugin "addons/sp_extensions_ep2"
failed to dlopen /home/srcds_1/orangebox/cstrike/addons/mattie_eventscripts.so error=/home/srcds_1/orangebox/cstrike/addons/mattie_eventscripts.so: undefined symbol: _Unwind_Resume
Unable to load plugin "addons/mattie_eventscripts"
********************************************************
Loading Mani Admin Plugin 2010 V1.2vb VSP Orange, www.mani-admin-plugin.com

0xb50062e4 SDK PlayerInfoManager002
0xb777a6ec SDK VEngineServer021
0xb774b7e0 SDK GAMEEVENTSMANAGER002
0xb784a9a0 SDK VFileSystem017
0xb7775f60 SDK ISERVERPLUGINHELPERS001
0xb7755100 SDK VEngineServerStringTable001
0xb774b660 SDK EngineTraceServer003
0xb7757b00 SDK VEngineRandom001
0xb4ff8f68 SDK ServerGameEnts001
0xb4fe0a1c SDK IEffects001
0xb774b610 SDK IEngineSoundServer003
0xb4ff8e08 SDK ServerGameClients003
0xb7e343a0 SDK VEngineCvar004
0xb4ff8d48 SDK ServerGameDLL005 => Upgraded to ServerGameDLL006
0xb777ae94 SDK VoiceServer002
0xb77584c0 SDK SpatialPartition001
********************************************************
Attempting to load [./cfg/mani_admin_plugin/language/language.cfg]
Language to be used [english]
Searching for game type [ä§Ì´0üù´È*÷´]
Using class unknown mod for defaults
Linux game binary @ ./cstrike/bin/server.so
Linux engine binary @ ./bin/engine.so
var_address = 0xb4f494c8
Game Type [ä§Ì´0üù´È*÷´]
Message name    e index 0
Message name    e index 1
Message name    e index 2
Message name    e index 3
Message name    e index 4
Message name    e index 5
Message name    e index 6
Message name    e index 7
Message name    e index 8
Message name    e index 9
Message name    e index 10
Message name    e index 11
Message name    e index 12
Message name    e index 13
Message name    e index 14
Message name    e index 15
Message name    e index 16
Message name    e index 17
Message name    e index 18
Message name    e index 19
Message name    e index 20
Message name    e index 21
Final [0xb74ea1dc] [CBaseServer_ConnectClient]
Final [0xb75b302b] [NET_SendPacket]
Time for read = [0.000020]
Time for read = [0.000020]
Steam ID Player Stats memory usage 0.000000MB with 0 records
Name Player Stats memory usage 0.000000MB with 0 records
Plugin load file already exists ... bypassing autocreate
maxplayers set to 24
PreMinidumpCallback: updating dump comment
Uploading dump (in-process) [proxy '']
/tmp/dumps/crash_20110416032937_1.dmp
success = yes
response:  CrashID=bp-74e21e6c-a5ad-4f27-8fda-ed71b2110415

PreMinidumpCallback: updating dump comment
Segmentation fault (core dumped)
cat: hlds.24499.pid: No such file or directory
email debug.log to linux@valvesoftware.com
Sat Apr 16 03:29:38 MSD 2011: Server restart in 10 seconds
Sat Apr 16 03:29:41 MSD 2011: Server Quit


I tried disabling all my mods in my server.cfg but it seems mani is still running from python, also a big concern for me it the Game Type its not searching for CS.

I spent a few hours trying to troubleshoot and am now lost.

Thanks
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#2
Rename the addons folder and wait for a fix Smile
Reply
#3
Renamed addon folder and she started:

Code:
Auto detecting CPUntinue to launch in 1 secondss
Using default binary: ./srcds_linux
Enabling debug mode
Server will auto-restart if there is a crash.
INFO: Located steam: ../steam
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Counter-Strike Source Shared Content' version 104


Checking/Installing 'Base Source Shared Models' version 4


Checking/Installing 'Base Source Shared Sounds' version 4


Checking/Installing 'Base Source Shared Materials' version 8


Checking/Installing 'OB Linux Dedicated Server' version 86


HLDS installation up to date
CAsyncIOManager: 0 threads terminating.  0 reads, 0 writes, 0 deferrals.
CAsyncIOManager: 103 single object sleeps, 0 multi object sleeps
CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps
Using breakpad minidump system
Using breakpad crash handler

Console initialized.
Game.dll loaded for "Counter-Strike: Source"
Setting breakpad minidump AppID = 240
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Installing breakpad exception handler for appid(240)/version(4539)
maxplayers set to 24
Unknown command "r_decal_cullsize"
maxplayers set to 24
Network: IP 174.140.165.56, mode MP, dedicated Yes, ports 27016 SV / 27005 CL
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient.dll. Continuing with current version anyway.
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Failed to load Steam ServiceServiceStart: failed to startServer logging enabled.
Server logging data to file logs/L0416000.log
L 04/16/2011 - 17:00:14: Log file started (file "logs/L0416000.log") (game "/home/srcds_1/orangebox/cstrike") (version "4539")
L 04/16/2011 - 17:00:15: server_cvar: "mp_flashlight" "1"
L 04/16/2011 - 17:00:15: server_cvar: "sv_alltalk" "1"
L 04/16/2011 - 17:00:15: server_cvar: "sv_tags" "alltalk"
L 04/16/2011 - 17:00:15: server_cvar: "sv_tags" "alltalk"
L 04/16/2011 - 17:00:15: server_cvar: "mp_hostagepenalty" "5"
L 04/16/2011 - 17:00:15: server_cvar: "mp_timelimit" "25"
L 04/16/2011 - 17:00:15: server_cvar: "mp_freezetime" "1"
exec: couldn't exec banned_user.cfg
exec: couldn't exec banned_ip.cfg
L 04/16/2011 - 17:00:15: World triggered "Round_Start"
Connection to Steam servers successful.
   VAC secure mode is activated.
Reply
#4
Right, if you are using MetaMod: Source and SourceMod you can use the lastest snapshot version available.
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#5
I was using mani_mod, I will try updating it, if that doesnt work I might switch to sourcemod
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#6
(04-16-2011, 11:15 PM)ChetsPlace Wrote:  I was using mani_mod, I will try updating it, if that doesnt work I might switch to sourcemod

There is a patch here for Mani:
http://maniadminplugin.googlecode.com/files/mani_admin_plugin_v1_2vc_orange_patch.zip

From their mainpage, try it out.
http://mani-admin-plugin.com/joomla/index.php
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#7
good find, I was going to switch over SM, but might stick with MANI since they released an update, I didnt even think to look there. Thanks for the help. All this stuff is new and different from AMX mod.
Reply
#8
Thanks guys, I was JUST about to start a thread about it, I havent been able to hos CSS games with my friends for a few months now cause I was too busy with school to find a solution.

Now there's also a newer patch file for mani, and people finding a solution should download that instead of the 1.2vc version linked to in this thread.
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