Posts: 90
Threads: 16
Joined: Nov 2009
Reputation:
0
Sorry,i've corrected my post.
-tickrate 66
-fps_max 70
It was just a test server,no mods.I was testing if the game quality stays the same on 70 fps and it does,it's even better.
Posts: 2,031
Threads: 27
Joined: Nov 2008
Reputation:
17
there is no -tickrate option anymore in cs:s, it's always 66. and it should be +fps_max instead of -fps_max, I think.
fps_max 1001 is not possible, the engine sets it to 1000 instead, which can make issues. either use fps_max 0 (never seen any issues there on Linux) or - which would be better - use a real limit to a fps value that makes sense, e.g. fps_max 70. important is, that you reach actually 66.67 fps (i.e. your tickrate) in the stats command, not something *slightly* higher. either keep it below or equal the tickrate or go to much higher values (like 250 - more is not useful).