01-17-2011, 10:27 AM
Hello. This is my first time posting here, as well my first time running a DS for L4D2. I've gone through multiple server.cfg and command line setups, and I can connect without a problem, but nobody else can. I've verified that my ports are forwarded and open. I've tried everything I can think of, and read for the last two days in several forums, but haven't figured out why others can't connect and always get the 10 try timeout.
The server is a separate box, running Windows Server 2003. Dual Xeon 2.8Ghz processors, 4 Gb of ram. Again, for Left4Dead 2.
Current Startup Command:
-console -game left4dead2 +hostip xxx.xxx.x.xxx +hostport 27015 +exec versus.cfg
Current Server.cfg:
My router is a linksys WRT54G v1.02.08 wired/wireless, and the server is wired.
Any help would be greatly appreciated! Thank you in advance!
The server is a separate box, running Windows Server 2003. Dual Xeon 2.8Ghz processors, 4 Gb of ram. Again, for Left4Dead 2.
Current Startup Command:
-console -game left4dead2 +hostip xxx.xxx.x.xxx +hostport 27015 +exec versus.cfg
Current Server.cfg:
Code:
//Host Name
hostname "Long Live The Dead"
// Rcon Cvars
//rcon_password ""
//sv_steamgroup idhere
heartbeat
// Server password
sv_password ""
//in game browser
sv_flags "Browser"
// Server Cvars
mp_disable_autokick 1 //Prevents a userid from being auto-kicked
sv_allow_wait_command 1 //Allow or disallow the wait command on clients connected to this server.
sv_alltalk 0 //Players can hear all other players, no team restrictions
sv_alternateticks 0 //If set, server only simulates entities on even numbered ticks.
sv_cheats 0 //Allow cheats on server
sv_clearhinthistory 0 //Clear memory of server side hints displayed to the player.
sv_consistency 1 //Whether the server enforces file consistency for critical files
// Lan or internet play, Server region cvars
//sv_lan 0 //Server is a lan server ( no heartbeat, no authentication, no non-class C addresses )
sv_region 0 // Region Codes: 0 - US East coast, 1 - US West coast, 2 - South America, 3 - Europe, 4 - Asia, 5 - Australia, 6 - Middle East, 7 - Africa, 255 - world
// Server Logging
log on
sv_logsdir "logs"
sv_log_onefile 0 //Log server information to only one file.
sv_logbans 1 //Log server bans in the server logs.
sv_logecho 0 //Echo log information to the console.
sv_logfile 1 //Log server information in the log file.
sv_logflush 0 //Flush the log file to disk on each write (slow).
//Server Rates
sv_maxcmdrate 100 //(If sv_mincmdrate is > 0), this sets the maximum value for cl_cmdrate.
//Fix to get your server onto the master lists
setmaster add 192.168.1.104:27015
//setmaster add 68.142.72.250:27011
//setmaster add 72.165.61.189:27011
//sv_steamgroup //this is your group’s steam group id.. allows members to join from main menu add
//sv_steamgroup_exclusive 1 //to make it exclusive and private
// Difficulty of the current game (easy, normal, hard, impossible)
z_difficulty normal
My router is a linksys WRT54G v1.02.08 wired/wireless, and the server is wired.
Any help would be greatly appreciated! Thank you in advance!