Server OS: Windows Server 2003 32-bit
Processor: Intel Xeon - 4 cores @ 2.66 Ghz
Ram: 8GB.
Game(s): Left 4 Dead
Start Up Command: D:\gameservers\l4d\l4d_1\l4d -console -nocrashdialog -game left4dead -maxplayers 8 -tickrate 66 -ip 78.129.220.185 -port 29015 -nohltv +map l4d_smalltown01_caves
Admin Mods: Metamod and Sourcemod - all disabled currently
I have run L4D servers in the past, but recently they stopped working. I get a window pop up with this error when I try to run a L4D server now:
CTextConsoleWin32::GetLine: !GetNumberOfConsoleInputEvents
And then the server restarts. No mdmps are created.
Full console output:
This is a fresh install of L4D, and I have run a verify_all after downloading it
Any ideas?
Processor: Intel Xeon - 4 cores @ 2.66 Ghz
Ram: 8GB.
Game(s): Left 4 Dead
Start Up Command: D:\gameservers\l4d\l4d_1\l4d -console -nocrashdialog -game left4dead -maxplayers 8 -tickrate 66 -ip 78.129.220.185 -port 29015 -nohltv +map l4d_smalltown01_caves
Admin Mods: Metamod and Sourcemod - all disabled currently
I have run L4D servers in the past, but recently they stopped working. I get a window pop up with this error when I try to run a L4D server now:
CTextConsoleWin32::GetLine: !GetNumberOfConsoleInputEvents
And then the server restarts. No mdmps are created.
Full console output:
Code:
#Console initialized.
#Unable to remove d:\gameservers\l4d\l4d_1\l4d\left4dead\addonlist.txt!
#Game.dll loaded for "L4D - Co-op - Normal"
Server is hibernating
Queuing heartbeat send to legacy master server.
Game supporting (2) split screen players
maxplayers set to 18
Unable to remove d:\gameservers\l4d\l4d_1\l4d\left4dead\addonlist.txt!
NET_GetBindAddresses found 78.129.220.6: 'Broadcom NetXtreme Gigabit Ethernet'
Network: IP 78.129.220.185, mode MP, dedicated Yes, ports 29015 SV / 0 CL
---- Host_NewGame ----
Compact released 196608 bytes to the backing store
Host_NewGame on map l4d_smalltown01_caves
Executing dedicated server config file
Commentary: Loading commentary data from maps/l4d_smalltown01_caves_commentary.txt.
Queuing heartbeat send to steam master server updater.
Queuing heartbeat send to steam master server updater.
Queuing heartbeat send to steam master server updater.
--------------------------------------------------------
sv_pure set to 1.
Note: Changes to sv_pure take effect when the next map is loaded.
--------------------------------------------------------
Server logging enabled.
Server logging data to file logs\L078_129_220_185_29015_201101081259_000.log
L 01/08/2011 - 12:59:02: Log file started (file "logs\L078_129_220_185_29015_201101081259_000.log") (game "d:\gameservers\l4d\l4d_1\l4d\left4dead") (version "4364")
exec: couldn't exec listip.cfg
exec: couldn't exec banned.cfg
Unknown command "neph_nostats"
Unknown command "sm_did_survivor_block"
L 01/08/2011 - 12:59:02: server_cvar: "sv_tags" "*grp:244914i,reservable"
L 01/08/2011 - 12:59:02: server_cvar: "sv_tags" "*grp:244914i,reservable"
Queuing heartbeat send to steam master server updater.
Queuing heartbeat send to steam master server updater.
CTextConsoleWin32::GetLine: !GetNumberOfConsoleInputEvents
This is a fresh install of L4D, and I have run a verify_all after downloading it
Any ideas?