08-17-2010, 03:46 PM
After this week's update, my left 4 dead 2 no longer responds to restart command from rcon (I use hlsw to manage servers)
After I send restart from rcon, I see nothing in console.
So now the only way I can restart the server is to kill the process and launch it. What's wrong with the update?
01:43:04 stats
01:43:04 L 08/17/2010 - 01:44:22: rcon from "myip": command "stats"
01:43:04 CPU In Out Uptime Users FPS Players
0.00 0.00 0.00 3429 187 29.55 0
01:43:04 L 08/17/2010 - 01:44:22: rcon from "myip": command "stats"
01:43:06 status
01:43:06 L 08/17/2010 - 01:44:25: rcon from "myip": command "status"
01:43:06 hostname: AppGaming L4D2 Server1
version : 2.0.3.3 4296 secure (unknown)
udp/ip : 152.10.254.211:27015 [ public same ]
os : Linux Dedicated
map : nt01_mansion
players : 0 humans, 0 bots (16 max) (hibernating) (unreserved)
# userid name uniqueid connected ping loss state rate adr
#end
01:43:06 L 08/17/2010 - 01:44:25: rcon from "myip": command "status"
01:43:13 version
01:43:13 L 08/17/2010 - 01:44:31: rcon from "myip": command "version"
01:43:13 Version 2.0.3.3 (left4dead2)
Exe build: 16:01:58 Aug 12 2010 (4296) (550)
01:43:13 L 08/17/2010 - 01:44:31: rcon from "myip": command "version"
01:43:24 restart
01:43:24 L 08/17/2010 - 01:44:42: rcon from "myip": command "restart"
01:43:24 L 08/17/2010 - 01:44:42: rcon from "myip": command "restart"
01:43:30 status
01:43:30 L 08/17/2010 - 01:44:48: rcon from "myip": command "status"
01:43:30 hostname: AppGaming L4D2 Server1
version : 2.0.3.3 4296 secure (unknown)
udp/ip : 152.10.254.211:27015 [ public same ]
os : Linux Dedicated
map : nt01_mansion
players : 0 humans, 0 bots (16 max) (hibernating) (unreserved)
# userid name uniqueid connected ping loss state rate adr
#end
01:43:30 L 08/17/2010 - 01:44:48: rcon from "myip": command "status"
After I send restart from rcon, I see nothing in console.
So now the only way I can restart the server is to kill the process and launch it. What's wrong with the update?
01:43:04 stats
01:43:04 L 08/17/2010 - 01:44:22: rcon from "myip": command "stats"
01:43:04 CPU In Out Uptime Users FPS Players
0.00 0.00 0.00 3429 187 29.55 0
01:43:04 L 08/17/2010 - 01:44:22: rcon from "myip": command "stats"
01:43:06 status
01:43:06 L 08/17/2010 - 01:44:25: rcon from "myip": command "status"
01:43:06 hostname: AppGaming L4D2 Server1
version : 2.0.3.3 4296 secure (unknown)
udp/ip : 152.10.254.211:27015 [ public same ]
os : Linux Dedicated
map : nt01_mansion
players : 0 humans, 0 bots (16 max) (hibernating) (unreserved)
# userid name uniqueid connected ping loss state rate adr
#end
01:43:06 L 08/17/2010 - 01:44:25: rcon from "myip": command "status"
01:43:13 version
01:43:13 L 08/17/2010 - 01:44:31: rcon from "myip": command "version"
01:43:13 Version 2.0.3.3 (left4dead2)
Exe build: 16:01:58 Aug 12 2010 (4296) (550)
01:43:13 L 08/17/2010 - 01:44:31: rcon from "myip": command "version"
01:43:24 restart
01:43:24 L 08/17/2010 - 01:44:42: rcon from "myip": command "restart"
01:43:24 L 08/17/2010 - 01:44:42: rcon from "myip": command "restart"
01:43:30 status
01:43:30 L 08/17/2010 - 01:44:48: rcon from "myip": command "status"
01:43:30 hostname: AppGaming L4D2 Server1
version : 2.0.3.3 4296 secure (unknown)
udp/ip : 152.10.254.211:27015 [ public same ]
os : Linux Dedicated
map : nt01_mansion
players : 0 humans, 0 bots (16 max) (hibernating) (unreserved)
# userid name uniqueid connected ping loss state rate adr
#end
01:43:30 L 08/17/2010 - 01:44:48: rcon from "myip": command "status"