10-30-2005, 02:09 PM
Ok so before anything please know that I've literally memorized every thread relating to this, not only on this website, but just about every other that resides on google.
The problem is this:
I when I start SRCDS using the following command line:
./srcds_run -console -game cstrike +maxplayers 12 +map de_dust2 +ip 1.2.3.4 -tickrate 100 +fps_max 600 (tried 1000 too) -autoupdate
The server loads, however when issuing the "stats" command I get about 329 fps. This is also the case for HLDS when setting sys_ticrate to 500 or 1000 it still stays at 320ish.
Here is my machine information:
Dual Xeon 3.0Ghz / 2GB RAM / Running Fedora Core 4 with a 2.6.5-1.358 kernel version.
Now according to this thread and many like it the 2.4 kernel keeps the server at 50fps because of the HZ timing. However two things.
1. My servers stay at 320fps
2. I have a 2.6 version linux so it should be 1000hz.
Can anyone please offer some advice. Also if you know please tell me how I can check my HZ timing, although I assume it to be 1000Hz as it's 2.6's defualt.
Please help otherwise I am going to kill someone.
Thank You.
The problem is this:
I when I start SRCDS using the following command line:
./srcds_run -console -game cstrike +maxplayers 12 +map de_dust2 +ip 1.2.3.4 -tickrate 100 +fps_max 600 (tried 1000 too) -autoupdate
The server loads, however when issuing the "stats" command I get about 329 fps. This is also the case for HLDS when setting sys_ticrate to 500 or 1000 it still stays at 320ish.
Here is my machine information:
Dual Xeon 3.0Ghz / 2GB RAM / Running Fedora Core 4 with a 2.6.5-1.358 kernel version.
Now according to this thread and many like it the 2.4 kernel keeps the server at 50fps because of the HZ timing. However two things.
1. My servers stay at 320fps
2. I have a 2.6 version linux so it should be 1000hz.
Can anyone please offer some advice. Also if you know please tell me how I can check my HZ timing, although I assume it to be 1000Hz as it's 2.6's defualt.
Please help otherwise I am going to kill someone.
Thank You.