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Fragaholics Kernel Optimization?
#1
Hi All,

Hope someone can help me with this, just trying to do the above but when I get make-kpkg part I get the following error.

exec debian/rules DEBIAN_REVISION=2.6.33.5-rt23-10.00.Custom INITRD=YES kernel_image kernel_headers
/usr/bin/make -f ./debian/rules debian/stamp/binary/pre-linux-image-2.6.33.5-rt23
make[1]: Entering directory `/usr/src/linux-2.6.33.5'
====== making target debian/stamp/install/linux-image-2.6.33.5-rt23 [new prereqs: ]======
This is kernel package version 11.015.
echo "The UTS Release version in include/linux/version.h"; echo " \"\" "; echo "does not match current version:"; echo " \"2.6.33.5-rt23\" "; echo "Please correct this."; exit 2
The UTS Release version in include/linux/version.h
""
does not match current version:
"2.6.33.5-rt23"
Please correct this.
make[1]: *** [debian/stamp/install/linux-image-2.6.33.5-rt23] Error 2
make[1]: Leaving directory `/usr/src/linux-2.6.33.5'
make: *** [kernel_image] Error 2


Thanks for your help.

Running Ubuntu 9.04
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#2
Since .33 they changed places of folders. If you google for the error you will find a solution for that problem.
Try:
Code:
kernel_package ubuntuu The UTS Release version in include/linux/version.h does not match current version:

One solution is to modify the files. the other is using a backpot.
Interactive web based config creator for CS, CSS, TF2 and DODS
Creates server and client configs in an explained dialog.

You`ll also find precompiled debian gameserver kernels for download
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#3
Thanks for the tip, I did have a look on google but as abit of linux noob I decided to leave it for now..

I thought for a test I would try running my servers with realtime scheduling (from Fragaholics Wiki) and got these results..

[Image: graph.php?id=79569]

The random drop seems to be when fpsmeter couldn't get the fps value?

May get another box and try optimizing the kernel later Smile
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#4
the drop is normal at public servers because of its plugins e.g.
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#5
(07-15-2010, 02:27 AM)dubzee Wrote:  The random drop seems to be when fpsmeter couldn't get the fps value?

if the fps meter cannot get the fps value, there will be a gap in the measurement, which is usually not visible (too small and the line simply gets drawn through it). the drop is real, but on public servers this is quite normal. plugins, mapchanges, player joins, etc. can lead to this.
http://www.fpsmeter.org
http://wiki.fragaholics.de/index.php/EN:Linux_Optimization_Guide (Linux Kernel HOWTO!)
Do not ask technical questions via PM!
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#6
In most cases it is a mapchange. Doing so the server is busy loading the map and does not care about fps. The players wont notice it cause they are loading the map on their own.
Interactive web based config creator for CS, CSS, TF2 and DODS
Creates server and client configs in an explained dialog.

You`ll also find precompiled debian gameserver kernels for download
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#7
cool thanks guys
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