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Segmentation faults?
#1
Hey guys,

Never come across this problem before, but since I installed a new CS:S server with all of the new updated files I've been getting this strange error. Whenever I change level, I receive the following.

changelevel de_dust2
---- Host_Changelevel ----
Server using sv_pure 2.
Caching file CRCs for pure server...
Finished caching file CRCs for pure server in 0 seconds.
[EventScripts] Map Loading Mattie's EventScripts plugin...
[EventScripts] Loaded successfully.
********************************************************
************* Mani Admin Plugin Level Init *************
********************************************************
Time for read = [0.000024]
Calculate Stats total time [0.000005]
Steam ID Player Stats memory usage 0.003132MB with 9 records
Name Player Stats memory usage 0.000000MB with 0 records
Stats Loaded in 0.0009 seconds
Steam ID Player Settings memory usage 0.002541MB with 9 records
Name Player Settings memory usage 0.000000MB with 0 records
Player Lists Loaded in 0.0006 seconds
********************************************************
Mani Admin Plugin Level Init Time = 0.014 seconds
********************************************************
ConVarRef room_type doesn't point to an existing ConVar
[EventScripts Version Check] Server is up-to-date.
Executing dedicated server config file
Possible team classname [cs_team_manager]
Team index [0] Name [Unassigned]
Possible team classname [cs_team_manager]
Team index [1] Name [Spectator]
Possible team classname [cs_team_manager]
Team index [2] Name [TERRORIST]
Possible team classname [cs_team_manager]
Team index [3] Name [CT]
Found [4] team manager entities
Searching for game type [Counter-Strike: Source]
Found gametypes for Counter-Strike: Source
Linux game binary @ ./cstrike/bin/server.so
Linux engine binary @ ./bin/engine.so
--------------------------------------------------------
sv_pure value unchanged (current value is 2).
--------------------------------------------------------
Game will not start until both teams have players.
PreMinidumpCallback: updating dump comment
Uploading dump (in-process) [proxy '']
/tmp/dumps/216d504f-b277-8c0f-63abdd3b-432c135d.dmp
Segmentation fault

I've got a hunch it's going to be a mani admin problem, but if anyone's had this problem would be good to confirm / share a solution?
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#2
Well, i've got Mani admin and Eventscripts installed.
At seemingly random moments such as when i kick a bot or execute a command (any command) it crashes ending with a "segmentation fault" which is (as far as i know) an error in C++ code.

Disable all plugins and try again.
The orangebox update broke many plugins but Valve and the people that write plugins are hard at work to fix bugs.

I've read that sv_pure can cause lots of trouble since the update. Try to disable that as a start.
Steam username for communication: root_admin (but i'm just a regular user)
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#3
Well, I could disable them but it would render my servers useless as they wouldn't really be serving their purpose Toungue

Thanks for your help though, will just sit it out and see what happens Sad
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#4
well try disabling them temporarily to find out which one is creating the trouble. quite often there are alternatives to plugins with the same or a very similar functionality...
http://www.fpsmeter.org
http://wiki.fragaholics.de/index.php/EN:Linux_Optimization_Guide (Linux Kernel HOWTO!)
Do not ask technical questions via PM!
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#5
Yeah disable them one at a time until you find the issue plugin. To be honest, Mani admin plugin is not very secure and you should use Sourcemod.
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