07-10-2010, 12:03 AM
Hey guys,
Never come across this problem before, but since I installed a new CS:S server with all of the new updated files I've been getting this strange error. Whenever I change level, I receive the following.
changelevel de_dust2
---- Host_Changelevel ----
Server using sv_pure 2.
Caching file CRCs for pure server...
Finished caching file CRCs for pure server in 0 seconds.
[EventScripts] Map Loading Mattie's EventScripts plugin...
[EventScripts] Loaded successfully.
********************************************************
************* Mani Admin Plugin Level Init *************
********************************************************
Time for read = [0.000024]
Calculate Stats total time [0.000005]
Steam ID Player Stats memory usage 0.003132MB with 9 records
Name Player Stats memory usage 0.000000MB with 0 records
Stats Loaded in 0.0009 seconds
Steam ID Player Settings memory usage 0.002541MB with 9 records
Name Player Settings memory usage 0.000000MB with 0 records
Player Lists Loaded in 0.0006 seconds
********************************************************
Mani Admin Plugin Level Init Time = 0.014 seconds
********************************************************
ConVarRef room_type doesn't point to an existing ConVar
[EventScripts Version Check] Server is up-to-date.
Executing dedicated server config file
Possible team classname [cs_team_manager]
Team index [0] Name [Unassigned]
Possible team classname [cs_team_manager]
Team index [1] Name [Spectator]
Possible team classname [cs_team_manager]
Team index [2] Name [TERRORIST]
Possible team classname [cs_team_manager]
Team index [3] Name [CT]
Found [4] team manager entities
Searching for game type [Counter-Strike: Source]
Found gametypes for Counter-Strike: Source
Linux game binary @ ./cstrike/bin/server.so
Linux engine binary @ ./bin/engine.so
--------------------------------------------------------
sv_pure value unchanged (current value is 2).
--------------------------------------------------------
Game will not start until both teams have players.
PreMinidumpCallback: updating dump comment
Uploading dump (in-process) [proxy '']
/tmp/dumps/216d504f-b277-8c0f-63abdd3b-432c135d.dmp
Segmentation fault
I've got a hunch it's going to be a mani admin problem, but if anyone's had this problem would be good to confirm / share a solution?
Never come across this problem before, but since I installed a new CS:S server with all of the new updated files I've been getting this strange error. Whenever I change level, I receive the following.
changelevel de_dust2
---- Host_Changelevel ----
Server using sv_pure 2.
Caching file CRCs for pure server...
Finished caching file CRCs for pure server in 0 seconds.
[EventScripts] Map Loading Mattie's EventScripts plugin...
[EventScripts] Loaded successfully.
********************************************************
************* Mani Admin Plugin Level Init *************
********************************************************
Time for read = [0.000024]
Calculate Stats total time [0.000005]
Steam ID Player Stats memory usage 0.003132MB with 9 records
Name Player Stats memory usage 0.000000MB with 0 records
Stats Loaded in 0.0009 seconds
Steam ID Player Settings memory usage 0.002541MB with 9 records
Name Player Settings memory usage 0.000000MB with 0 records
Player Lists Loaded in 0.0006 seconds
********************************************************
Mani Admin Plugin Level Init Time = 0.014 seconds
********************************************************
ConVarRef room_type doesn't point to an existing ConVar
[EventScripts Version Check] Server is up-to-date.
Executing dedicated server config file
Possible team classname [cs_team_manager]
Team index [0] Name [Unassigned]
Possible team classname [cs_team_manager]
Team index [1] Name [Spectator]
Possible team classname [cs_team_manager]
Team index [2] Name [TERRORIST]
Possible team classname [cs_team_manager]
Team index [3] Name [CT]
Found [4] team manager entities
Searching for game type [Counter-Strike: Source]
Found gametypes for Counter-Strike: Source
Linux game binary @ ./cstrike/bin/server.so
Linux engine binary @ ./bin/engine.so
--------------------------------------------------------
sv_pure value unchanged (current value is 2).
--------------------------------------------------------
Game will not start until both teams have players.
PreMinidumpCallback: updating dump comment
Uploading dump (in-process) [proxy '']
/tmp/dumps/216d504f-b277-8c0f-63abdd3b-432c135d.dmp
Segmentation fault
I've got a hunch it's going to be a mani admin problem, but if anyone's had this problem would be good to confirm / share a solution?