07-06-2010, 01:58 PM
Server OS: Windows 7 x64
Processor: e5200 2.5ghz x2
Ram: 2gb
Game(s): L4D2
Start Up Command: C:\HLServer\left4dead2\srcds.exe -console -game left4dead2 +map c1m1_hotel
Admin Mods: none yet
My problem: The server seems to work fine, I can force host through a lobby or manually connect (through my external ip) and it works. This suggests that I dont have a port forwarding or router issue.
The problem I'm running into is it doesn't seem to get properly listed with the master server. I've left it running for 24 hours and not one connection. I used to run a l4d2 server and I would constantly have users connected so this suggests that something is wrong.
I've tried passing my local ip (-ip) and external ip (+hostip) and port through my startup command and nothing works.
This is what my console displays when I start it up... hopefully this helps see some of my comments in red<>.
Server IP is 192.168.1.75
Router is a uverse clearwire router
Ports are forwared (tcp/udp) 27000-27030
29.3 fps 0/18 on map c1m1_hotel
#Console initialized.
#Game.dll loaded for "Left 4 Dead 2"
Server is hibernating
ConVarRef test_progression_loop doesn't point to an existing ConVar
Parent cvar in server.dll not allowed (spit_scaling_min_scale)
Game supporting (2) split screen players
maxplayers set to 18
Unknown command "mat_bloom_scalefactor_scalar"
NET_GetBindAddresses found 192.168.1.75: 'NVIDIA nForce 10/100/1000 Mbps Etherne
t '
Network: IP 192.168.1.75, mode MP, dedicated Yes, ports 27015 SV / 0 CL
<Shouldn't the IP be my external IP? This is where I think the problem is>
---- Host_NewGame ----
Host_NewGame on map c1m1_hotel
Executing dedicated server config file
Initializing Director's script
<I TOOK OUT A BUNCH OF SCRIPT ERRORS HAVING NOTHING TO DO WITH THE SERVER>
WARNING: orator at 454 5671 2684 missing modelname
Attempting to precache model, but model name is NULL
Commentary: Loading commentary data from maps/c1m1_hotel_commentary.txt.
Initializing Director's script
BOpenService failedServiceStart: failed to start--------------------------------
<I'm not sure what that meens??>
------------------------
sv_pure value unchanged (current value is 0).
--------------------------------------------------------
Writing cfg/banned_ip.cfg.
Writing cfg/banned_user.cfg.
Adding master at 188.40.40.201:27011
Adding master at 68.142.72.250:27011
Adding master at 72.165.61.151:27013
Adding master server 216.207.205.99:27011
Adding master server 72.165.61.153:27015
Connection to Steam servers successful.
VAC secure mode is activated.
rcon
Socket connection failed (WSAEADDRNOTAVAIL)
Unable to connect to remote server (0.0.0.0:0)
<This is what I get when I try to use my rcon, I remember having to change some things with my old server to get this to work, I dont remember what... it also tells me something isn't set up correctly>
thanks in advance for any help. I've been at this for the last 2 days with endless googling and experimentation. Documentation is rather poor for this and solutions seem to be case by case making it hard to find an answer to a specific problem.
Processor: e5200 2.5ghz x2
Ram: 2gb
Game(s): L4D2
Start Up Command: C:\HLServer\left4dead2\srcds.exe -console -game left4dead2 +map c1m1_hotel
Admin Mods: none yet
My problem: The server seems to work fine, I can force host through a lobby or manually connect (through my external ip) and it works. This suggests that I dont have a port forwarding or router issue.
The problem I'm running into is it doesn't seem to get properly listed with the master server. I've left it running for 24 hours and not one connection. I used to run a l4d2 server and I would constantly have users connected so this suggests that something is wrong.
I've tried passing my local ip (-ip) and external ip (+hostip) and port through my startup command and nothing works.
This is what my console displays when I start it up... hopefully this helps see some of my comments in red<>.
Server IP is 192.168.1.75
Router is a uverse clearwire router
Ports are forwared (tcp/udp) 27000-27030
29.3 fps 0/18 on map c1m1_hotel
#Console initialized.
#Game.dll loaded for "Left 4 Dead 2"
Server is hibernating
ConVarRef test_progression_loop doesn't point to an existing ConVar
Parent cvar in server.dll not allowed (spit_scaling_min_scale)
Game supporting (2) split screen players
maxplayers set to 18
Unknown command "mat_bloom_scalefactor_scalar"
NET_GetBindAddresses found 192.168.1.75: 'NVIDIA nForce 10/100/1000 Mbps Etherne
t '
Network: IP 192.168.1.75, mode MP, dedicated Yes, ports 27015 SV / 0 CL
<Shouldn't the IP be my external IP? This is where I think the problem is>
---- Host_NewGame ----
Host_NewGame on map c1m1_hotel
Executing dedicated server config file
Initializing Director's script
<I TOOK OUT A BUNCH OF SCRIPT ERRORS HAVING NOTHING TO DO WITH THE SERVER>
WARNING: orator at 454 5671 2684 missing modelname
Attempting to precache model, but model name is NULL
Commentary: Loading commentary data from maps/c1m1_hotel_commentary.txt.
Initializing Director's script
BOpenService failedServiceStart: failed to start--------------------------------
<I'm not sure what that meens??>
------------------------
sv_pure value unchanged (current value is 0).
--------------------------------------------------------
Writing cfg/banned_ip.cfg.
Writing cfg/banned_user.cfg.
Adding master at 188.40.40.201:27011
Adding master at 68.142.72.250:27011
Adding master at 72.165.61.151:27013
Adding master server 216.207.205.99:27011
Adding master server 72.165.61.153:27015
Connection to Steam servers successful.
VAC secure mode is activated.
rcon
Socket connection failed (WSAEADDRNOTAVAIL)
Unable to connect to remote server (0.0.0.0:0)
<This is what I get when I try to use my rcon, I remember having to change some things with my old server to get this to work, I dont remember what... it also tells me something isn't set up correctly>
thanks in advance for any help. I've been at this for the last 2 days with endless googling and experimentation. Documentation is rather poor for this and solutions seem to be case by case making it hard to find an answer to a specific problem.