06-24-2010, 05:59 AM
Counter-Strike: Source Update Released
Product Update - Valve
Updates to Counter-Strike: Source have been released and the game is now available on the Mac. To celebrate this update, Counter-Strike: Source will be on sale for 66% off until Friday. For more information, click here.
The updates will be applied automatically when your Steam client is restarted. The major changes include:
General
144 achievements added
New lifetime player stats and summary screens
New match player stats and summary screens
New end of round display with MVP and interesting fact about a player
Updated scoreboard with new icons, visual style, MVP stars, and avatar pictures
New cinematic death camera
New domination and revenge system
Added avatar icons to voice chat, scoreboard, and end of round display
Incorporated many source engine updates
Disallowed the use of arbitrary command strings for the message of the day screen. Now only a specific list of commands is allowed.
Addressed issue in which AWPs and Scouts sometimes did not make the zooming sound.
cvar mat_showlowresimage is now a cheat command.
Many development console commands which would crash the server removed.
Updated source engine addresses many issues:
Better flashlight effect
Better HDR behavior
Multicore rendering support
Added sv_disablefreezecam cvar to turn off the freezecam on a server.
Added sv_nonemesis cvar to turn off domination/revenge on a server.
Added sv_nomvp cvar to turn off MVP stars on a server.
Added sv_nostats cvar to turn off stats on a server.
Removed -tickrate command line option and defaulted tick rate to 66 rather than 33. This addressed a number of issues, including:
Tick rate affecting how fast doors open / close
Tick rate causing players hitting the ground to stutter
Tick rate affecting the firing mechanisms of certain guns
UI
Added the following cvars to allow players to customize their scoreboards.
cl_scoreboard_ct_color_red
cl_scoreboard_ct_color_green
cl_scoreboard_ct_color_blue
cl_scoreboard_t_color_red
cl_scoreboard_t_color_green
cl_scoreboard_t_color_blue
cl_scoreboard_dead_color_red
cl_scoreboard_dead_color_green
cl_scoreboard_dead_color_blue
Changed the screen that appears when the message of the day fails to load to display proper error text.
Made the CT silhouette for the auto-select option in the Choose a Class screen smaller and corrected its aspect ratio.
Addressed a problem that occasionally caused characters to be colored incorrectly on the Change a Class screen.
Gameplay
Made ladders easier to climb. Added cvars sv_ladder_dampen and sv_ladder_angle.
Fixed issue that awarded three points when the bomb explodes after the round ends by elimination criteria instead.
Fixed issue in which you weren’t given credit for grenade damage if you fired a weapon at someone then hit them with a grenade (in that order). Also fixed problem in which grenading a player and then killing them with another weapon showed as ‘*** in 1’ on console.
There’s now a priority order for displaying win conditions when multiple win conditions are set.
If timelimit exists and is not 0, then show timelimit.
If timelimit does not exist, show maxrounds if not 0.
If both timelimit and maxrounds are 0, show winlimit.
If timelimit, maxrounds, and winlimit are all 0, show nothing.
Added a cvar to ignore win conditions: mp_ignore_round_win_conditions.
SHARE:
18 Jun 2010Counter-Strike: Source Coming to Mac Next Week
Shacknews - Alice O'Connor
Valve Software has announced that while there's no Mac release this week due to E3 2010--where it's been showing off showing off Portal 2 and announcing that it'll also be released on PlayStation 3--it will bring Counter-Strike: Source to Mac next week.
CS:S will follow in the footsteps of the Mac release of Team Fortress 2 in allowing Mac and Windows players to shoot each other's faces on the same servers.
Valve launched Steam for Mac and the Mac version of its Source Engine in May with Portal, followed by a flood of third-party games, Half-Life 2 and TF2.
Read More
SHARE:
12 May 2010Counter-Strike: Source Update in Public Beta
Shacknews - Chris Faylor
An "extensive update" for Counter-Strike: Source (PC) is now available to owners of the multiplayer shooter by way of a limited beta, Valve Software has announced.
"The update includes a host of new features and functionality developed in collaboration with Hidden Path Studios," explained Valve. "This beta will run for a limited time, and once complete, the update will be deployed to all Counter-Strike: Source owners for free."
Among that "host of new features and functionality" you'll find the following:
144 achievements added
New lifetime player stats and summary screens ...
Read More
SHARE:
12 May 2010Counter-Strike’s Modern Warfare
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)
The quiet giant that is Counter-Strike: Source doesn’t get talked about outside of its playerbase all that much these days -we’ve got our newfangled Team Fortresses and Modern Warfares instead – but it is nonetheless massive, has always been massive, and always will be massive. This is only going to make it more massive, I suspect. Valve have unexpectedly chucked out a pretty major update for it, cannily carrying a ‘beta’ tag. It is fatted with several of the digi-trinkets we tend to expect from modern shooters, which may put to bed calls for a full Counter-Strike 2.0 for a while. Or equally it might be exacerbate them, in a strange inverse of the Left 4 Dead 2 response. The internet’s famous Fear Of Change will doubtless play its part in the response to this too. Regardless, this is the exciting tale of the exciting tape: Achievements! Avatars! Death cam! Lifetime stats! Domination/revenge system! Some sort of graphical jiggery-pokery! (more…)
SHARE:
11 May 2010Counter-Strike: Source Update Now in Beta
Press Release - Valve
Available immediately, Valve has launched an extensive update to Counter-Strike: Source, now in beta.
The update includes a host of new features and functionality developed in collaboration with Hidden Path Studios. These include 144 new achievements, a new domination and revenge system, player stats, and more.
This beta will run for a limited time, and once complete, the update will be deployed to all Counter-Strike: Source owners for free via Steam.
Server admins may download the dedicated server files via the HLDSUpdateTool using "-game cssbeta" in the command line.
SHARE:
2 Feb 2010Counter-Strike: Source Update Released
Product Update - Jason Ruymen
Updates to Counter-Strike: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Engine
SMX, GCF, and SYS files cannot be downloaded
Files whose extensions contain whitespace are not allowed to be downloaded
Filenames that begin with path separators are not allowed to be downloaded
SHARE:
10 Dec 2009Weekend Deal - 75% off Counter-Strike: Source
Announcement - Alden Kroll
This weekend only, save 75% off the revolutionary action multiplayer game Counter-Strike: Source. Offer ends Monday, December 14th.
SHARE:
26 Aug 2009Counter-Strike: Source Update Released
Product Update - Jason Ruymen
Updates to Counter-Strike: Source have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Engine
Fixed an exploit that allowed files to be uploaded to the server at arbitrary locations in the file system
Fixed a server crash caused by a client packet claiming to be an HLTV client when HLTV is disabled on the server
Fixed a server crash caused by spoofing a client disconnect message
Fixed a server crash caused by sending malformed reliable subchannel data
Counter-Strike: Source
Novint Falcon support is now enabled by default
SHARE:
30 Jan 2009Counter-Strike: Source Update Released
Product Update - Jason Ruymen
Updates to Counter-Strike: Source have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Counter-Strike: Source
Fixed clients using reloadresponsesystems, sv_soundemitter_flush, sv_soundemitter_filecheck, sv_findsoundname, and sv_soundscape_printdebuginfo to lag/crash servers
The -pidfile command line option now works for Windows dedicated servers
AND MY BIG QUESTION IS:
DO WE HAVE TO UPDATE OUR SERVERS (srcds.exe) MANUALLY OR THEY WILL UPDATE ALONE LIKE THE CLIENT PROGRAMM OF CSS(hl2.exe)??
Product Update - Valve
Updates to Counter-Strike: Source have been released and the game is now available on the Mac. To celebrate this update, Counter-Strike: Source will be on sale for 66% off until Friday. For more information, click here.
The updates will be applied automatically when your Steam client is restarted. The major changes include:
General
144 achievements added
New lifetime player stats and summary screens
New match player stats and summary screens
New end of round display with MVP and interesting fact about a player
Updated scoreboard with new icons, visual style, MVP stars, and avatar pictures
New cinematic death camera
New domination and revenge system
Added avatar icons to voice chat, scoreboard, and end of round display
Incorporated many source engine updates
Disallowed the use of arbitrary command strings for the message of the day screen. Now only a specific list of commands is allowed.
Addressed issue in which AWPs and Scouts sometimes did not make the zooming sound.
cvar mat_showlowresimage is now a cheat command.
Many development console commands which would crash the server removed.
Updated source engine addresses many issues:
Better flashlight effect
Better HDR behavior
Multicore rendering support
Added sv_disablefreezecam cvar to turn off the freezecam on a server.
Added sv_nonemesis cvar to turn off domination/revenge on a server.
Added sv_nomvp cvar to turn off MVP stars on a server.
Added sv_nostats cvar to turn off stats on a server.
Removed -tickrate command line option and defaulted tick rate to 66 rather than 33. This addressed a number of issues, including:
Tick rate affecting how fast doors open / close
Tick rate causing players hitting the ground to stutter
Tick rate affecting the firing mechanisms of certain guns
UI
Added the following cvars to allow players to customize their scoreboards.
cl_scoreboard_ct_color_red
cl_scoreboard_ct_color_green
cl_scoreboard_ct_color_blue
cl_scoreboard_t_color_red
cl_scoreboard_t_color_green
cl_scoreboard_t_color_blue
cl_scoreboard_dead_color_red
cl_scoreboard_dead_color_green
cl_scoreboard_dead_color_blue
Changed the screen that appears when the message of the day fails to load to display proper error text.
Made the CT silhouette for the auto-select option in the Choose a Class screen smaller and corrected its aspect ratio.
Addressed a problem that occasionally caused characters to be colored incorrectly on the Change a Class screen.
Gameplay
Made ladders easier to climb. Added cvars sv_ladder_dampen and sv_ladder_angle.
Fixed issue that awarded three points when the bomb explodes after the round ends by elimination criteria instead.
Fixed issue in which you weren’t given credit for grenade damage if you fired a weapon at someone then hit them with a grenade (in that order). Also fixed problem in which grenading a player and then killing them with another weapon showed as ‘*** in 1’ on console.
There’s now a priority order for displaying win conditions when multiple win conditions are set.
If timelimit exists and is not 0, then show timelimit.
If timelimit does not exist, show maxrounds if not 0.
If both timelimit and maxrounds are 0, show winlimit.
If timelimit, maxrounds, and winlimit are all 0, show nothing.
Added a cvar to ignore win conditions: mp_ignore_round_win_conditions.
SHARE:
18 Jun 2010Counter-Strike: Source Coming to Mac Next Week
Shacknews - Alice O'Connor
Valve Software has announced that while there's no Mac release this week due to E3 2010--where it's been showing off showing off Portal 2 and announcing that it'll also be released on PlayStation 3--it will bring Counter-Strike: Source to Mac next week.
CS:S will follow in the footsteps of the Mac release of Team Fortress 2 in allowing Mac and Windows players to shoot each other's faces on the same servers.
Valve launched Steam for Mac and the Mac version of its Source Engine in May with Portal, followed by a flood of third-party games, Half-Life 2 and TF2.
Read More
SHARE:
12 May 2010Counter-Strike: Source Update in Public Beta
Shacknews - Chris Faylor
An "extensive update" for Counter-Strike: Source (PC) is now available to owners of the multiplayer shooter by way of a limited beta, Valve Software has announced.
"The update includes a host of new features and functionality developed in collaboration with Hidden Path Studios," explained Valve. "This beta will run for a limited time, and once complete, the update will be deployed to all Counter-Strike: Source owners for free."
Among that "host of new features and functionality" you'll find the following:
144 achievements added
New lifetime player stats and summary screens ...
Read More
SHARE:
12 May 2010Counter-Strike’s Modern Warfare
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)
The quiet giant that is Counter-Strike: Source doesn’t get talked about outside of its playerbase all that much these days -we’ve got our newfangled Team Fortresses and Modern Warfares instead – but it is nonetheless massive, has always been massive, and always will be massive. This is only going to make it more massive, I suspect. Valve have unexpectedly chucked out a pretty major update for it, cannily carrying a ‘beta’ tag. It is fatted with several of the digi-trinkets we tend to expect from modern shooters, which may put to bed calls for a full Counter-Strike 2.0 for a while. Or equally it might be exacerbate them, in a strange inverse of the Left 4 Dead 2 response. The internet’s famous Fear Of Change will doubtless play its part in the response to this too. Regardless, this is the exciting tale of the exciting tape: Achievements! Avatars! Death cam! Lifetime stats! Domination/revenge system! Some sort of graphical jiggery-pokery! (more…)
SHARE:
11 May 2010Counter-Strike: Source Update Now in Beta
Press Release - Valve
Available immediately, Valve has launched an extensive update to Counter-Strike: Source, now in beta.
The update includes a host of new features and functionality developed in collaboration with Hidden Path Studios. These include 144 new achievements, a new domination and revenge system, player stats, and more.
This beta will run for a limited time, and once complete, the update will be deployed to all Counter-Strike: Source owners for free via Steam.
Server admins may download the dedicated server files via the HLDSUpdateTool using "-game cssbeta" in the command line.
SHARE:
2 Feb 2010Counter-Strike: Source Update Released
Product Update - Jason Ruymen
Updates to Counter-Strike: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Engine
SMX, GCF, and SYS files cannot be downloaded
Files whose extensions contain whitespace are not allowed to be downloaded
Filenames that begin with path separators are not allowed to be downloaded
SHARE:
10 Dec 2009Weekend Deal - 75% off Counter-Strike: Source
Announcement - Alden Kroll
This weekend only, save 75% off the revolutionary action multiplayer game Counter-Strike: Source. Offer ends Monday, December 14th.
SHARE:
26 Aug 2009Counter-Strike: Source Update Released
Product Update - Jason Ruymen
Updates to Counter-Strike: Source have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Engine
Fixed an exploit that allowed files to be uploaded to the server at arbitrary locations in the file system
Fixed a server crash caused by a client packet claiming to be an HLTV client when HLTV is disabled on the server
Fixed a server crash caused by spoofing a client disconnect message
Fixed a server crash caused by sending malformed reliable subchannel data
Counter-Strike: Source
Novint Falcon support is now enabled by default
SHARE:
30 Jan 2009Counter-Strike: Source Update Released
Product Update - Jason Ruymen
Updates to Counter-Strike: Source have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Counter-Strike: Source
Fixed clients using reloadresponsesystems, sv_soundemitter_flush, sv_soundemitter_filecheck, sv_findsoundname, and sv_soundscape_printdebuginfo to lag/crash servers
The -pidfile command line option now works for Windows dedicated servers
AND MY BIG QUESTION IS:
DO WE HAVE TO UPDATE OUR SERVERS (srcds.exe) MANUALLY OR THEY WILL UPDATE ALONE LIKE THE CLIENT PROGRAMM OF CSS(hl2.exe)??