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High CPU usage BFS Patch HL1
#1
Hi,

As the title says, I've followed the HowTo for HL1 with the BFS Patch of fragaholic. After installing the kernel and starting the game server the CPU consumption was within 10 seconds 20 a 28% ! The command uptime shows the following 12:42:04 up 56 min, 1 user, load average: 4.42, 4.57, 4.49. This is with no players.

With players, the CPU usage rises above 50% so then the server fps starts flucuate ....

All game servers have PB3 + sys_ticrate 1015 in the start line. With PB2 + sys_ticrate 1015 the average server fps is ~700

The Specs of the server

Dell 1955
Dual Quad
4GB of Ram
2x 75gb HDD SAS
Debian Stable
Kernel Version 2.6.32.11 with the latest BFS patch + web100

Top in linux shows:

PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND
2163 id511gs 7 0 87676 68m 6000 R 24 1.7 15:03.05 hlds_i686
2303 id610gs 7 0 76672 56m 6932 S 24 1.4 14:57.17 hlds_i686
2544 id563gs 7 0 69036 55m 5944 S 22 1.4 13:31.03 hlds_i686
2206 id515gs 7 0 91608 67m 6924 S 21 1.7 13:29.35 hlds_i686
2343 id624gs 6 0 71468 55m 6868 S 21 1.4 13:05.36 hlds_i686
2437 id619gs 6 0 71460 55m 6872 S 21 1.4 13:11.24 hlds_i686
2249 id519gs 7 0 68964 55m 5936 S 21 1.4 13:01.88 hlds_i686
2480 id580gs 6 0 71520 55m 6876 R 21 1.4 13:11.40 hlds_i686
2379 id605gs 7 0 71464 55m 6872 S 21 1.4 13:01.75 hlds_i686
2824 root 1 0 18992 1336 968 R 0 0.0 0:00.56 top
1 root 1 0 10328 760 632 S 0 0.0 0:00.94 init
2 root 1 0 0 0 0 S 0 0.0 0:00.00 kthreadd
3 root 1 0 0 0 0 S 0 0.0 0:00.01 ksoftirqd/0
4 root 1 0 0 0 0 S 0 0.0 0:00.00 ksoftirqd/1
5 root 1 0 0 0 0 S 0 0.0 0:00.01 ksoftirqd/2
6 root 1 0 0 0 0 S 0 0.0 0:00.01 ksoftirqd/3
7 root 1 0 0 0 0 S 0 0.0 0:00.00 ksoftirqd/4
8 root 1 0 0 0 0 S 0 0.0 0:00.00 ksoftirqd/5
9 root 1 0 0 0 0 S 0 0.0 0:00.00 ksoftirqd/6
10 root 1 0 0 0 0 S 0 0.0 0:00.02 ksoftirqd/7


So the question is, is there a possibility to lower the CPU usage ?
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#2
With the BFS Patch + pingboost 3 the CPU usage display is even more useless than normal.
The more server you start, the more is shown, no matter if players are on or not.
I and others never could feel a difference with or without pb on kernels with bfs patch. So we turned it off completely and set sys_ticrate to values from 1500 to 2500.

Have you tried it without web100? Maybe it is making trouble too.
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#3
http://wiki.fragaholics.de/index.php/EN:Server_FAQ#My_CPU_usage_is_too_high.2C_what_can_I_do_about_it.3F

(last question+answer)
http://www.fpsmeter.org
http://wiki.fragaholics.de/index.php/EN:Linux_Optimization_Guide (Linux Kernel HOWTO!)
Do not ask technical questions via PM!
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#4
If you are using idlers as some do you habe to take their load in count to. Each idler will produce a load of 1.
So a system with 4 cores and 4 idlers normally does fine to a load of ~8.

Consider this: with BFS and the other chages the goal is not to run as much servers as possible with pb3 at the system. The goal is to get very stabel servers.

If you want as much servers as possible try it with 100Hz and dyn tic on. And do not use pingboost 3. It does print you a nice graph and the servers are very pricise if you use it. But the cpu usage is simply to high. And it will increase even more if you run addons like metamod and amxmodx.

As I alread wrote consider using no pingboost. Let the players blindtest the servers. Set 3 up: pb0 ticfrate 2000; pb2 ticrate 2000, pb3 ticrate 1010.
An see if they can tell a difference. Without Pingboost 3 you get ~970 on the same reasons you get it with HL2 servers.

But what are you aiming for? the nicest graph or the most playable server? I would recommend for second Wink
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