06-04-2010, 02:47 PM
HI!
well, i have a Xeon i7 server with 12gib ram and with a 10mb dedicated unmetered conection.
Im hosting a CS 1.6 server with all of their values at default
Now, the problem is that when you join the game, the game haves like micro-stuttering (the player gets freezed a milisecond).
Its not a Network problem (i run SRCDS servers and they run perfect), also yi have 15ms of ping and NO LOSS and NO CHOKE.
Its not a problem of the server (even if the cs server is the only online and with 1 player inside it happens),
and its not a problem of my client, because i happens to all the people who plays on the server.
so... is this a linux problem or what?
btw, im using Debian 5.0.4 AMD64 edition.
thanks in advance.
well, i have a Xeon i7 server with 12gib ram and with a 10mb dedicated unmetered conection.
Im hosting a CS 1.6 server with all of their values at default
Now, the problem is that when you join the game, the game haves like micro-stuttering (the player gets freezed a milisecond).
Its not a Network problem (i run SRCDS servers and they run perfect), also yi have 15ms of ping and NO LOSS and NO CHOKE.
Its not a problem of the server (even if the cs server is the only online and with 1 player inside it happens),
and its not a problem of my client, because i happens to all the people who plays on the server.
so... is this a linux problem or what?
btw, im using Debian 5.0.4 AMD64 edition.
thanks in advance.