05-20-2010, 05:32 AM
(This post was last modified: 05-20-2010, 06:50 AM by Darkimmortal.)
Server OS: Fedora 12 32-bit (running kernel 2.6.33.4-rt20)
Processor: Intel Xeon E5430 (X3353), 4 x 2.66GHz, 12MB L2 Cache, 1333MHz FSB
Ram: 4 GB
Game(s): TF2
Start Up Command: ./srcds_run -game tf -timeout 30 -console +ip 81.19.212.48 -port 27028 +maxplayers 32 +fps_max 600 +exec server6.cfg +map ctf_doublecross -secure +mapcyclefile mapcycle6.txt
Admin Mods: Metamod, Sourcemod
Having applied the realtime kernel optimizations, I am still getting absolutely terrible server fps:
I've tried running both 1 and 4 instances of the idler program, and fiddling with other sirq process priorities, but the fps is still awful. Any ideas? :S
Processor: Intel Xeon E5430 (X3353), 4 x 2.66GHz, 12MB L2 Cache, 1333MHz FSB
Ram: 4 GB
Game(s): TF2
Start Up Command: ./srcds_run -game tf -timeout 30 -console +ip 81.19.212.48 -port 27028 +maxplayers 32 +fps_max 600 +exec server6.cfg +map ctf_doublecross -secure +mapcyclefile mapcycle6.txt
Admin Mods: Metamod, Sourcemod
Having applied the realtime kernel optimizations, I am still getting absolutely terrible server fps:
I've tried running both 1 and 4 instances of the idler program, and fiddling with other sirq process priorities, but the fps is still awful. Any ideas? :S