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Amount of RAM for a srcds
#1
I know I've seen this information before, but I haven't been able to find it after searching for a while. Around how much RAM does it take per player for a CS:S server?

Maybe an easier question to answer: We're looking at a 2.8 GHz P4 machine with 512 MB of RAM and 10 Mbps uplink. Will we be able to fit a 12 man 100 tick private server, a 20 man 66 tick public server, and about a 15 person teamspeak or ventrilo server on this machine? It seems to me that 512 is too low, but we'll likely be running linux, and I haven't found any solid information on this.

Thanks in advance.
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#2
you should be fine. map changes will be your biggest enemy but wnt last long. if you run linux, run both servesr off one install.
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#3
try setting heapsize -524288 on your batch file to cache the server. this will make it easier on your ram
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#4
How does the heapsize command work exactly? and how much should I let SRCDS have if I have 1 gig of ram and I still want to use the system? 3/4 of the ram? 1/2?
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