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I don't think this is possible for l4d...
For boosting to 1000fps you're going to need a different operating system... Debian runs 1000fps out of the box, and so does server 2008.
Windows 7 does as well, but isn't a very good game server OS, unless you disable all the bullcrap.
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You can't run more than 512 FPS on XP or 2003.
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12-17-2009, 05:57 AM
(This post was last modified: 12-17-2009, 05:57 AM by Beaverbeliever.)
You can't run over 30 in L4D or L4D2 because of the engine limits.
Oh, and 66 tick.
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Thanks alot for your replies. That's all i wanted to know.
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03-09-2010, 06:22 PM
(This post was last modified: 03-09-2010, 07:26 PM by egor1908.)
The question is up again. I want to boost my server performance as much in top as possible. Since there's a 512 fps limit on XP/2003, what else can i do?
Oh and yes, tick 30 is also a limit. (or is it 33? some pls confirm)
What would you recommend?
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I know what to do with linux, but right now i need to boost the performance on a local windows machine.
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Why would you want more FPS? 33hz is fine.
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Problem with Windows, is that you can't do much at all to increase the performance. Besides, "performance" is mesures how on a L4D server? It's not like a CSS war server exaclty.
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03-18-2010, 12:47 PM
(This post was last modified: 03-18-2010, 12:52 PM by Wrathlonz.)
Actually you can boost the FPS in L4D2 I'm doing it on both of my servers(Windows XP) . I had thought the same thing and was bummed as my CSS server is 500 fps 100 tick , so i expected similar with the L4d2 servers i set up .
I'm not positive but it seems to be source mod that allows you to unlock it .Once I installed source mod I used the cvar sm_cvar fps_max 0 and the fps went from 30's fps to 500 + (amd dual core limit).
As far as performance the pings were lower somehow but it was smooth and as in source games the register was right on . Heard also that the max tick rate is 66 so i added that to the startup cant really tell if it works or not but the performance of the server in general definitely improves significantly .
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You don't need to be boosting L4D engine, it's fine the way it is. It's not like it's the source engine, and even then boosting source just sucks up large amounts of CPU time from the server and doesn't do anything except suck more resources.