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Connection Reset, WinSock Error 10054 "Connection reset by peer
#1
Seems like anywhere I look I can't find a solution to this.

When running the HldsUpdateTool.exe to update the Dedicated TF2 server it keeps coming up with this "Connection Reset, WinSock Error 10054 "Connection reset by peer""

My update.bat has this :HldsUpdateTool.exe -command update -game tf -dir "C:\Program Files\Valve\HLServer" -verify_all -retry
pause

I have turned off my firewall on my PC,
I have forward all necessary ports such as:
* UDP 27000 to 27015 inclusive (Game client traffic)
* UDP 27015 to 27030 inclusive (Typically Matchmaking and HLTV)
* TCP 27014 to 27050 inclusive (Steam downloads)
* UDP 4380

Dedicated or Listen Servers

* TCP 27015 (SRCDS Rcon port)

I used this to find all the information on ports I needed: https://support.steampowered.com/kb_article.php?ref=8571-GLVN-8711

then I set my PC as the DMZ, still did not work.

Next I deleted all folders tried again...it always seems to get to the end....then says this:
100.00% C:\Program Files\Valve\HLServer/orangebox\platform\resource\vgui_tchines
e.txt
100.00% C:\Program Files\Valve\HLServer/orangebox\platform\resource\vgui_thai.tx
t
100.00% C:\Program Files\Valve\HLServer/orangebox\platform\resource\vmtpicker.re
s
100.00% C:\Program Files\Valve\HLServer/orangebox\platform\resource\vmtpickerfra
me.res
100.00% C:\Program Files\Valve\HLServer/orangebox\platform\resource\vp4dialog.re
s
100.00% C:\Program Files\Valve\HLServer/orangebox\platform\resource\vtfpicker.re
s
100.00% C:\Program Files\Valve\HLServer/orangebox\platform\resource\vtfpickerfra
me.res
100.00% C:\Program Files\Valve\HLServer/orangebox\platform\resource\warning.wav
100.00% C:\Program Files\Valve\HLServer/orangebox\platform\vgui\hud\800corner.tg
a
100.00% C:\Program Files\Valve\HLServer/orangebox\platform\vgui\hud\800corner1.t
ga
100.00% C:\Program Files\Valve\HLServer/orangebox\platform\vgui\hud\800corner2.t
ga
100.00% C:\Program Files\Valve\HLServer/orangebox\platform\vgui\hud\800corner3.t
ga
100.00% C:\Program Files\Valve\HLServer/orangebox\platform\vgui\hud\800corner4.t
ga
100.00% C:\Program Files\Valve\HLServer/orangebox\platform\vgui\resource\icon_st
eam.tga
100.00% C:\Program Files\Valve\HLServer/orangebox\platform\vgui\resource\icon_st
eam_disabled.tga
100.00% C:\Program Files\Valve\HLServer/orangebox\hlds_steamgames.vdf

Connection Reset, WinSock Error 10054 "Connection reset by peer"

When I close out then try it again it says:


C:\Program Files\Valve\HLServer>HldsUpdateTool.exe -command update -game tf -dir
"C:\Program Files\Valve\HLServer" -verify_all -retry
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Team Fortress 2 Content' version 120


Checking/Installing 'Team Fortress 2 Materials' version 42


Checking/Installing 'Base Source Shared Materials' version 8


Checking/Installing 'Base Source Shared Models' version 4


Checking/Installing 'Base Source Shared Sounds' version 4


Checking/Installing 'OB Dedicated Server' version 21


Connection Reset, WinSock Error 10054 "Connection reset by peer"

C:\Program Files\Valve\HLServer>pause
Press any key to continue . . .

I have retried like 9 times and still the same thing...

I know it does not say it is uptodate so I cannot be sure it is.---Cause I know it will give you a message saying it is.

The Server plays LAN but not over the internet.
Any ideas?
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#2
So I just tried this again but eliminating my router and connecting directly into the modem it is still does not work it does the same thing...

Anybody know how to fix this or what?
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#3
Google - Im Feeling Lucky 'Winsock Error 10054'
http://geekswithblogs.net/Lance/archive/2007/08/07/Winsock-Error-10054.aspx Wrote:Winsock error 10054 is "Connection reset by peer", or "An existing connection was forcibly closed by the remote host". The error means exactly what it says - the remote host closed the connection unexpectedly. This happens when a connection is aborted, and there is no tcp disconnection handshake (fin, fin ack, ack) , but instead a rst (reset) flag is sent. A reset flag aborts the connection, and can be sent when:

- The device is suddenly stopped, rebooted, or loses its network connection.

- The device uses a "hard close". With IP*Works! a hard close never occurs unless you specifically set the Linger property (IPPort, IPDaemon) to false.

- A "half-open connection" state occurs. That is, when one device not been receiving acknowledgements of the data it has sent, or it receives acknowledgement for an unrecognized sequence or ack number, it will send a rst flag to reset the connection. This particular case could have a variety of its own causes, such as misconfigured proxy/firewall or network quality issues resulting in too many dropped packets.

Are you blocking any port 80 TCP connections?
Looking for a game server? Visit fullfrag.com and pick one up as low as $2.50 / mo!
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#4
(12-16-2009, 07:08 AM)loopyman Wrote:  Are you blocking any port 80 TCP connections?

I am not blocking port 80 if I was then I would not be able to type this to you.

I have no blocked ports
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#5
So your hosting the server on the same computer you're playing on?

Also this thread is mis-categorized...
Looking for a game server? Visit fullfrag.com and pick one up as low as $2.50 / mo!
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#6
No it is on another PC not the one I play on.

How is it mis-categorized...?
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#7
It should be in srcds windows or srcds linux, for a tf2 installation... hlds is for gold source engines. CS1.6, TFC, DOD.
You're talking about TF2 which runs off srcds not hlds.
Looking for a game server? Visit fullfrag.com and pick one up as low as $2.50 / mo!
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#8
Moved to SRCDS.
(remember we have a report button Wink)
~ Mooga ...w00t? - SRCDS.com on Twitter
[Image: 76561197965445574.png]
Please do not PM me for server related help
fqdn Wrote:if you've seen the any of the matrix movies, a game server is not all that different. it runs a version of the game that handles the entire world for each client connected. that's the 2 sentence explanation.
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#9
If you are hosting on the same computer you play on, please read the link in my comment.
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#10
(12-16-2009, 02:29 PM)Mooga Wrote:  Moved to SRCDS.
(remember we have a report button Wink)

Thanks For moving it Smile



(12-16-2009, 02:54 PM)Beaverbeliever Wrote:  If you are hosting on the same computer you play on, please read the link in my comment.

I am not hosting it on the same PC, I stated that above...
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#11
(12-16-2009, 02:54 PM)Beaverbeliever Wrote:  If you are hosting on the same computer you play on, please read the link in my comment.
Hosting on same PC isn't allways a problem. I have been hosting few servers on same computer as i play on, and i never expierenced problems for last 2 years.


(12-16-2009, 10:20 PM)itsbaxagain Wrote:  I am not hosting it on the same PC, I stated that above...
Remove -verify_all from the launch parameters. When i had this on, the connection reset error popped up 7 times out of 10 launches.
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#12
He already said he wasn't hosting on the same machine.
Looking for a game server? Visit fullfrag.com and pick one up as low as $2.50 / mo!
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#13
(12-17-2009, 05:29 AM)loopyman Wrote:  He already said he wasn't hosting on the same machine.
It makes no difference. As i said, he can try to remove the "-verify_all" parameter.
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#14
I didn't want to this thread on a tangent :/ whoops.

I cannot think of any solutions for Bax's problems, The only thing that could come to mind is possibly his ISP doesn't allow it :/
Looking for a game server? Visit fullfrag.com and pick one up as low as $2.50 / mo!
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#15
I am not sure the ISP is the problem. i had the same error a few times before, and it seems to be a bit random. it also occures when you re-check the game with -verify_all.
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