Posts: 19
Threads: 4
Joined: Jul 2008
Reputation:
0
Hi,
I'm looking at renting a server and I'd like some advice on how many game server instances and slots I can realistically run.
The specs are as follows:
OS: Ubuntu 8.04
CPU: i7 920 (8x 2.66 GHz)
RAM: 8GB
Network: GigaEthernet (100Mbps guaranteed)
Hard disk: 2 x 1 TB
I will predominantly be running CS:Source servers with various mods installed (ZM, DM, GG, PB). I would also like to host at least 1 TF2 server.
I will most like have a combination of SourceMod, MetaMod Source, EventScripts ES Tools installed.
Thank you for your help.
Zombie Mod Server: 87.98.250.40:27015 ---
Team Fortress 2 Server: 87.98.250.40:27016
Posts: 166
Threads: 15
Joined: Nov 2007
Reputation:
1
09-08-2009, 09:53 PM
(This post was last modified: 09-08-2009, 09:54 PM by Darksoul.)
Edit: Just realized you didn't have the server yet. Meh. Hopefully someone else that has your CPU can respond.
Probably around 200-260 slots, maybe more. Remember, it also depends on what tickrate and FPS you use.
But the i7 can pull a lot, and because so few people have it (on these forums anyway) we probably won't be able to calculate it.
Create a CSS server, 33tick. Assign it to one core and fill it up with bots (do 32 bots). Calculate CPU usage, so for example if it uses 20% of the cpu then you can fit 160 bots per core, and since bots use more CPU then a player does, your looking at around 225 per core or so.
Then do it all over again with a 66tick server and then a 100tick server. That way you know exactly what you can run for said tickrate.
Good luck!.
Posts: 19
Threads: 4
Joined: Jul 2008
Reputation:
0
Thanks for the response Darksoul. That is very useful information.
I reckon this server will more than likely be sufficient to run what I need as most of my servers will be 33 tick, with only one 100 tick match server.
If anyone else has experience of a similar setup I'd appreciate some feedback as this server will cost $150 for setup so I don't want to waste my money.
Thanks.
Zombie Mod Server: 87.98.250.40:27015 ---
Team Fortress 2 Server: 87.98.250.40:27016
Posts: 7,778
Threads: 176
Joined: May 2008
Reputation:
83
09-08-2009, 10:43 PM
(This post was last modified: 09-08-2009, 10:44 PM by realchamp.)
What you want, can that box easily handle x 3.
Plus an advice is to use SourceBans. Good when you've multiple servers.
Posts: 737
Threads: 26
Joined: Jan 2009
Reputation:
6
I got one little node, i think you will have a problem with memory way before you hit a cpu limit. Even if you where running something that takes hell in CPU, like synergy
Posts: 7,778
Threads: 176
Joined: May 2008
Reputation:
83
He has enough RAM to or HDD place to run more than his box can pull.
My 32slots server doesn't even use more than it can't be ran for a week without restart.
(2 servers, 33tick RPG/DM full 24/7)
Posts: 3,906
Threads: 404
Joined: Oct 2007
Reputation:
21
I'm really not sure how i7s handle SRCDS. And remember that i7s are NOT 8-core but rather 4-core with HT. I'm not sure if a i7 will really give you better performance over a Core2Quad for SRCDS.
I would highly recommend asking the official valve list serv.
~ Mooga ...w00t? -
SRCDS.com on Twitter
Please do not PM me for server related help
fqdn Wrote:if you've seen the any of the matrix movies, a game server is not all that different. it runs a version of the game that handles the entire world for each client connected. that's the 2 sentence explanation.
Posts: 19
Threads: 4
Joined: Jul 2008
Reputation:
0
Thanks for all the feedback guys. While I don't know the answer to the core2quad vs. i7 I suspect the overall specs will be more than sufficient for my needs.
If I place an order I'll post back with details on how the server handles.
Zombie Mod Server: 87.98.250.40:27015 ---
Team Fortress 2 Server: 87.98.250.40:27016
Posts: 7,778
Threads: 176
Joined: May 2008
Reputation:
83
i7 is great. It's abit better than quadcore, but the price difference makes quadcore more popular.
Posts: 19
Threads: 4
Joined: Jul 2008
Reputation:
0
I understood it perfectly and it sounds like the server will easily handle numerous CS:Source instances. I'm going to place an order later this week and post back my findings.
Thanks all for the help and advice.
Zombie Mod Server: 87.98.250.40:27015 ---
Team Fortress 2 Server: 87.98.250.40:27016