07-11-2009, 12:24 AM
Whenever I try to launch my Left 4 Dead servers, they all load and work for a good day or so, then they stop appearing and become unresponsive. I have to killall and restart. It never use to do this, but here is what i'm getting when I launch:
You can see it seg faults whenever it tries to update server using steam, anyone know how to fix this?
Thanks in advance,
Auto detecting CPU
Auto detecting CPU
Auto detecting CPU
Auto detecting CPU
Using SSE2 Optimised binary.
Server will auto-restart if there is a crash.
Updating server using Steam.
Using SSE2 Optimised binary.
Using SSE2 Optimised binary.
Server will auto-restart if there is a crash.
Using SSE2 Optimised binary.
Updating server using Steam.
Server will auto-restart if there is a crash.
Updating server using Steam.
Server will auto-restart if there is a crash.
Using SSE2 Optimised binary.
Updating server using Steam.
Server will auto-restart if there is a crash.
Updating server using Steam.
Segmentation fault (core dumped)
Segmentation fault (core dumped)
Fri Jul 10 09:07:20 CDT 2009: Steam Update failed, ignoring.
Fri Jul 10 09:07:20 CDT 2009: Steam Update failed, ignoring.
Segmentation fault (core dumped)
Segmentation fault (core dumped)
Fri Jul 10 09:07:20 CDT 2009: Steam Update failed, ignoring.
Fri Jul 10 09:07:20 CDT 2009: Steam Update failed, ignoring.
Segmentation fault (core dumped)
Fri Jul 10 09:07:20 CDT 2009: Steam Update failed, ignoring.
#
#
#Console initialized.
#
#Console initialized.
#
#Console initialized.
#Console initialized.
#
#Console initialized.
#Game.dll loaded for "L4D - Co-op - Normal"
#Game.dll loaded for "L4D - Co-op - Normal"
#Game.dll loaded for "L4D - Co-op - Normal"
#Game.dll loaded for "L4D - Co-op - Normal"
MissionManager: Mission file "missions/smalltown_vs.txt" is missing name and version
#Game.dll loaded for "L4D - Co-op - Normal"
ConVarRef cl_language doesn't point to an existing ConVar
MissionManager: Mission file "missions/mission_manifest.txt" is missing name and version
MissionManager: Mission file "missions/hospital_vs.txt" is missing name and version
MissionManager: Mission file "missions/smalltown_vs.txt" is missing name and version
ConVarRef cl_language doesn't point to an existing ConVar
MissionManager: Mission file "missions/hospital_demo.txt" is missing name and version
MissionManager: Mission file "missions/farm_vs.txt" is missing name and version
MissionManager: Mission file "missions/mission_manifest.txt" is missing name and version
MissionManager: Mission file "missions/hospital_vs.txt" is missing name and version
MissionManager: Mission file "missions/airport_vs.txt" is missing name and version
MissionManager: Mission file "missions/hospital_demo.txt" is missing name and version
MissionManager: Mission file "missions/farm_vs.txt" is missing name and version
MissionManager: Chapter name CONFLICT "CONTEXT_L4D_LEVEL_L4D_SV_CENTRAL" has same has value (0x3f47c7dc) as "CONTEXT_L4D_LEVEL_L4D_SV_CENTRAL", you may want to rename a chapter in "missions/central.txt"
MissionManager: Mission file "missions/airport_vs.txt" is missing name and version
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/lastshopping.txt
mission, (*modes*), (*survival*), (*1*),
MissionManager: Chapter name CONFLICT "CONTEXT_L4D_LEVEL_L4D_SV_CENTRAL" has same has value (0x3f47c7dc) as "CONTEXT_L4D_LEVEL_L4D_SV_CENTRAL", you may want to rename a chapter in "missions/central.txt"
Server is hibernating
ConVarRef test_progression_loop doesn't point to an existing ConVar
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/lastshopping.txt
mission, (*modes*), (*survival*), (*1*),
Server is hibernating
ConVarRef test_progression_loop doesn't point to an existing ConVar
MissionManager: Mission file "missions/smalltown_vs.txt" is missing name and version
ConVarRef cl_language doesn't point to an existing ConVar
MissionManager: Mission file "missions/mission_manifest.txt" is missing name and version
MissionManager: Mission file "missions/hospital_vs.txt" is missing name and version
MissionManager: Mission file "missions/hospital_demo.txt" is missing name and version
MissionManager: Mission file "missions/farm_vs.txt" is missing name and version
MissionManager: Mission file "missions/airport_vs.txt" is missing name and version
MissionManager: Chapter name CONFLICT "CONTEXT_L4D_LEVEL_L4D_SV_CENTRAL" has same has value (0x3f47c7dc) as "CONTEXT_L4D_LEVEL_L4D_SV_CENTRAL", you may want to rename a chapter in "missions/central.txt"
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/lastshopping.txt
mission, (*modes*), (*survival*), (*1*),
Server is hibernating
ConVarRef test_progression_loop doesn't point to an existing ConVar
MissionManager: Mission file "missions/smalltown_vs.txt" is missing name and version
MissionManager: Mission file "missions/smalltown_vs.txt" is missing name and version
ConVarRef cl_language doesn't point to an existing ConVar
MissionManager: Mission file "missions/mission_manifest.txt" is missing name and version
MissionManager: Mission file "missions/hospital_vs.txt" is missing name and version
MissionManager: Mission file "missions/hospital_demo.txt" is missing name and version
MissionManager: Mission file "missions/farm_vs.txt" is missing name and version
MissionManager: Mission file "missions/airport_vs.txt" is missing name and version
MissionManager: Chapter name CONFLICT "CONTEXT_L4D_LEVEL_L4D_SV_CENTRAL" has same has value (0x3f47c7dc) as "CONTEXT_L4D_LEVEL_L4D_SV_CENTRAL", you may want to rename a chapter in "missions/central.txt"
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/lastshopping.txt
mission, (*modes*), (*survival*), (*1*),
Server is hibernating
ConVarRef test_progression_loop doesn't point to an existing ConVar
ConVarRef cl_language doesn't point to an existing ConVar
MissionManager: Mission file "missions/mission_manifest.txt" is missing name and version
MissionManager: Mission file "missions/hospital_vs.txt" is missing name and version
MissionManager: Mission file "missions/hospital_demo.txt" is missing name and version
MissionManager: Mission file "missions/farm_vs.txt" is missing name and version
MissionManager: Mission file "missions/airport_vs.txt" is missing name and version
MissionManager: Chapter name CONFLICT "CONTEXT_L4D_LEVEL_L4D_SV_CENTRAL" has same has value (0x3f47c7dc) as "CONTEXT_L4D_LEVEL_L4D_SV_CENTRAL", you may want to rename a chapter in "missions/central.txt"
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/lastshopping.txt
mission, (*modes*), (*survival*), (*1*),
Server is hibernating
ConVarRef test_progression_loop doesn't point to an existing ConVar
Game supporting (2) split screen players
maxplayers set to 18
Unknown command "r_decal_cullsize"
You must be a server admin to use mp_disable_autokick
Unknown command "sv_allow_color_correction"
Unknown command "sv_unlag"
Unknown command "sv_maxunlag"
Unknown command "mat_bloom_scalefactor_scalar"
Network: IP: [SNIP], mode MP, dedicated Yes, ports 27015 SV / 27005 CL
---- Host_NewGame ----
Game supporting (2) split screen players
Game supporting (2) split screen players
maxplayers set to 18
maxplayers set to 18
Unknown command "r_decal_cullsize"
Unknown command "r_decal_cullsize"
You must be a server admin to use mp_disable_autokick
You must be a server admin to use mp_disable_autokick
Unknown command "sv_allow_color_correction"
Unknown command "sv_allow_color_correction"
Unknown command "sv_unlag"
Unknown command "sv_unlag"
Unknown command "sv_maxunlag"
Unknown command "sv_maxunlag"
Unknown command "mat_bloom_scalefactor_scalar"
Network: IP [SNIP], mode MP, dedicated Yes, ports 27045 SV / 27006 CL
---- Host_NewGame ----
Unknown command "mat_bloom_scalefactor_scalar"
Network: IP [SNIP], mode MP, dedicated Yes, ports 27030 SV / 27007 CL
---- Host_NewGame ----
Host_NewGame on map l4d_hospital01_apartment
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
Host_NewGame on map l4d_hospital01_apartment
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
Game supporting (2) split screen players
maxplayers set to 18
Unknown command "r_decal_cullsize"
You must be a server admin to use mp_disable_autokick
Unknown command "sv_allow_color_correction"
Unknown command "sv_unlag"
Unknown command "sv_maxunlag"
Unknown command "mat_bloom_scalefactor_scalar"
Host_NewGame on map l4d_hospital01_apartment
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
Network: IP [SNIP], mode MP, dedicated Yes, ports 27075 SV / 27008 CL
---- Host_NewGame ----
Game supporting (2) split screen players
maxplayers set to 18
Unknown command "r_decal_cullsize"
You must be a server admin to use mp_disable_autokick
Unknown command "sv_allow_color_correction"
Unknown command "sv_unlag"
Unknown command "sv_maxunlag"
Unknown command "mat_bloom_scalefactor_scalar"
Network: IP [SNIP], mode MP, dedicated Yes, ports 27060 SV / 27009 CL
---- Host_NewGame ----
Host_NewGame on map l4d_hospital01_apartment
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
Host_NewGame on map l4d_hospital01_apartment
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
Commentary: Loading commentary data from maps/l4d_hospital01_apartment_commentary.txt.
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
Commentary: Loading commentary data from maps/l4d_hospital01_apartment_commentary.txt.
net.cpp (1292) : Assertion Failed: 0 == iRet
net.cpp (1303) : Assertion Failed: 0 == iRet
exec: couldn't exec server.cfg
Commentary: Loading commentary data from maps/l4d_hospital01_apartment_commentary.txt.
Commentary: Loading commentary data from maps/l4d_hospital01_apartment_commentary.txt.
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
Adding master server 72.165.61.189:27011
Sending heartbeat to master server...
net.cpp (1292) : Assertion Failed: 0 == iRet
net.cpp (1303) : Assertion Failed: 0 == iRet
exec: couldn't exec server.cfg
net.cpp (1292) : Assertion Failed: 0 == iRet
net.cpp (1303) : Assertion Failed: 0 == iRet
exec: couldn't exec server.cfg
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
Commentary: Loading commentary data from maps/l4d_hospital01_apartment_commentary.txt.
net.cpp (1292) : Assertion Failed: 0 == iRet
net.cpp (1303) : Assertion Failed: 0 == iRet
exec: couldn't exec server.cfg
Connection to Steam servers successful.
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
VAC secure mode is activated.
net.cpp (1292) : Assertion Failed: 0 == iRet
net.cpp (1303) : Assertion Failed: 0 == iRet
exec: couldn't exec server.cfg
Connection to Steam servers successful.
Connection to Steam servers successful.
VAC secure mode is activated.
VAC secure mode is activated.
Connection to Steam servers successful.
VAC secure mode is activated.
Connection to Steam servers successful.
VAC secure mode is activated.
You can see it seg faults whenever it tries to update server using steam, anyone know how to fix this?
Thanks in advance,
Auto detecting CPU
Auto detecting CPU
Auto detecting CPU
Auto detecting CPU
Using SSE2 Optimised binary.
Server will auto-restart if there is a crash.
Updating server using Steam.
Using SSE2 Optimised binary.
Using SSE2 Optimised binary.
Server will auto-restart if there is a crash.
Using SSE2 Optimised binary.
Updating server using Steam.
Server will auto-restart if there is a crash.
Updating server using Steam.
Server will auto-restart if there is a crash.
Using SSE2 Optimised binary.
Updating server using Steam.
Server will auto-restart if there is a crash.
Updating server using Steam.
Segmentation fault (core dumped)
Segmentation fault (core dumped)
Fri Jul 10 09:07:20 CDT 2009: Steam Update failed, ignoring.
Fri Jul 10 09:07:20 CDT 2009: Steam Update failed, ignoring.
Segmentation fault (core dumped)
Segmentation fault (core dumped)
Fri Jul 10 09:07:20 CDT 2009: Steam Update failed, ignoring.
Fri Jul 10 09:07:20 CDT 2009: Steam Update failed, ignoring.
Segmentation fault (core dumped)
Fri Jul 10 09:07:20 CDT 2009: Steam Update failed, ignoring.
#
#
#Console initialized.
#
#Console initialized.
#
#Console initialized.
#Console initialized.
#
#Console initialized.
#Game.dll loaded for "L4D - Co-op - Normal"
#Game.dll loaded for "L4D - Co-op - Normal"
#Game.dll loaded for "L4D - Co-op - Normal"
#Game.dll loaded for "L4D - Co-op - Normal"
MissionManager: Mission file "missions/smalltown_vs.txt" is missing name and version
#Game.dll loaded for "L4D - Co-op - Normal"
ConVarRef cl_language doesn't point to an existing ConVar
MissionManager: Mission file "missions/mission_manifest.txt" is missing name and version
MissionManager: Mission file "missions/hospital_vs.txt" is missing name and version
MissionManager: Mission file "missions/smalltown_vs.txt" is missing name and version
ConVarRef cl_language doesn't point to an existing ConVar
MissionManager: Mission file "missions/hospital_demo.txt" is missing name and version
MissionManager: Mission file "missions/farm_vs.txt" is missing name and version
MissionManager: Mission file "missions/mission_manifest.txt" is missing name and version
MissionManager: Mission file "missions/hospital_vs.txt" is missing name and version
MissionManager: Mission file "missions/airport_vs.txt" is missing name and version
MissionManager: Mission file "missions/hospital_demo.txt" is missing name and version
MissionManager: Mission file "missions/farm_vs.txt" is missing name and version
MissionManager: Chapter name CONFLICT "CONTEXT_L4D_LEVEL_L4D_SV_CENTRAL" has same has value (0x3f47c7dc) as "CONTEXT_L4D_LEVEL_L4D_SV_CENTRAL", you may want to rename a chapter in "missions/central.txt"
MissionManager: Mission file "missions/airport_vs.txt" is missing name and version
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/lastshopping.txt
mission, (*modes*), (*survival*), (*1*),
MissionManager: Chapter name CONFLICT "CONTEXT_L4D_LEVEL_L4D_SV_CENTRAL" has same has value (0x3f47c7dc) as "CONTEXT_L4D_LEVEL_L4D_SV_CENTRAL", you may want to rename a chapter in "missions/central.txt"
Server is hibernating
ConVarRef test_progression_loop doesn't point to an existing ConVar
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/lastshopping.txt
mission, (*modes*), (*survival*), (*1*),
Server is hibernating
ConVarRef test_progression_loop doesn't point to an existing ConVar
MissionManager: Mission file "missions/smalltown_vs.txt" is missing name and version
ConVarRef cl_language doesn't point to an existing ConVar
MissionManager: Mission file "missions/mission_manifest.txt" is missing name and version
MissionManager: Mission file "missions/hospital_vs.txt" is missing name and version
MissionManager: Mission file "missions/hospital_demo.txt" is missing name and version
MissionManager: Mission file "missions/farm_vs.txt" is missing name and version
MissionManager: Mission file "missions/airport_vs.txt" is missing name and version
MissionManager: Chapter name CONFLICT "CONTEXT_L4D_LEVEL_L4D_SV_CENTRAL" has same has value (0x3f47c7dc) as "CONTEXT_L4D_LEVEL_L4D_SV_CENTRAL", you may want to rename a chapter in "missions/central.txt"
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/lastshopping.txt
mission, (*modes*), (*survival*), (*1*),
Server is hibernating
ConVarRef test_progression_loop doesn't point to an existing ConVar
MissionManager: Mission file "missions/smalltown_vs.txt" is missing name and version
MissionManager: Mission file "missions/smalltown_vs.txt" is missing name and version
ConVarRef cl_language doesn't point to an existing ConVar
MissionManager: Mission file "missions/mission_manifest.txt" is missing name and version
MissionManager: Mission file "missions/hospital_vs.txt" is missing name and version
MissionManager: Mission file "missions/hospital_demo.txt" is missing name and version
MissionManager: Mission file "missions/farm_vs.txt" is missing name and version
MissionManager: Mission file "missions/airport_vs.txt" is missing name and version
MissionManager: Chapter name CONFLICT "CONTEXT_L4D_LEVEL_L4D_SV_CENTRAL" has same has value (0x3f47c7dc) as "CONTEXT_L4D_LEVEL_L4D_SV_CENTRAL", you may want to rename a chapter in "missions/central.txt"
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/lastshopping.txt
mission, (*modes*), (*survival*), (*1*),
Server is hibernating
ConVarRef test_progression_loop doesn't point to an existing ConVar
ConVarRef cl_language doesn't point to an existing ConVar
MissionManager: Mission file "missions/mission_manifest.txt" is missing name and version
MissionManager: Mission file "missions/hospital_vs.txt" is missing name and version
MissionManager: Mission file "missions/hospital_demo.txt" is missing name and version
MissionManager: Mission file "missions/farm_vs.txt" is missing name and version
MissionManager: Mission file "missions/airport_vs.txt" is missing name and version
MissionManager: Chapter name CONFLICT "CONTEXT_L4D_LEVEL_L4D_SV_CENTRAL" has same has value (0x3f47c7dc) as "CONTEXT_L4D_LEVEL_L4D_SV_CENTRAL", you may want to rename a chapter in "missions/central.txt"
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/lastshopping.txt
mission, (*modes*), (*survival*), (*1*),
Server is hibernating
ConVarRef test_progression_loop doesn't point to an existing ConVar
Game supporting (2) split screen players
maxplayers set to 18
Unknown command "r_decal_cullsize"
You must be a server admin to use mp_disable_autokick
Unknown command "sv_allow_color_correction"
Unknown command "sv_unlag"
Unknown command "sv_maxunlag"
Unknown command "mat_bloom_scalefactor_scalar"
Network: IP: [SNIP], mode MP, dedicated Yes, ports 27015 SV / 27005 CL
---- Host_NewGame ----
Game supporting (2) split screen players
Game supporting (2) split screen players
maxplayers set to 18
maxplayers set to 18
Unknown command "r_decal_cullsize"
Unknown command "r_decal_cullsize"
You must be a server admin to use mp_disable_autokick
You must be a server admin to use mp_disable_autokick
Unknown command "sv_allow_color_correction"
Unknown command "sv_allow_color_correction"
Unknown command "sv_unlag"
Unknown command "sv_unlag"
Unknown command "sv_maxunlag"
Unknown command "sv_maxunlag"
Unknown command "mat_bloom_scalefactor_scalar"
Network: IP [SNIP], mode MP, dedicated Yes, ports 27045 SV / 27006 CL
---- Host_NewGame ----
Unknown command "mat_bloom_scalefactor_scalar"
Network: IP [SNIP], mode MP, dedicated Yes, ports 27030 SV / 27007 CL
---- Host_NewGame ----
Host_NewGame on map l4d_hospital01_apartment
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
Host_NewGame on map l4d_hospital01_apartment
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
Game supporting (2) split screen players
maxplayers set to 18
Unknown command "r_decal_cullsize"
You must be a server admin to use mp_disable_autokick
Unknown command "sv_allow_color_correction"
Unknown command "sv_unlag"
Unknown command "sv_maxunlag"
Unknown command "mat_bloom_scalefactor_scalar"
Host_NewGame on map l4d_hospital01_apartment
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
Network: IP [SNIP], mode MP, dedicated Yes, ports 27075 SV / 27008 CL
---- Host_NewGame ----
Game supporting (2) split screen players
maxplayers set to 18
Unknown command "r_decal_cullsize"
You must be a server admin to use mp_disable_autokick
Unknown command "sv_allow_color_correction"
Unknown command "sv_unlag"
Unknown command "sv_maxunlag"
Unknown command "mat_bloom_scalefactor_scalar"
Network: IP [SNIP], mode MP, dedicated Yes, ports 27060 SV / 27009 CL
---- Host_NewGame ----
Host_NewGame on map l4d_hospital01_apartment
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
Host_NewGame on map l4d_hospital01_apartment
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
Commentary: Loading commentary data from maps/l4d_hospital01_apartment_commentary.txt.
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
Commentary: Loading commentary data from maps/l4d_hospital01_apartment_commentary.txt.
net.cpp (1292) : Assertion Failed: 0 == iRet
net.cpp (1303) : Assertion Failed: 0 == iRet
exec: couldn't exec server.cfg
Commentary: Loading commentary data from maps/l4d_hospital01_apartment_commentary.txt.
Commentary: Loading commentary data from maps/l4d_hospital01_apartment_commentary.txt.
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
Adding master server 72.165.61.189:27011
Sending heartbeat to master server...
net.cpp (1292) : Assertion Failed: 0 == iRet
net.cpp (1303) : Assertion Failed: 0 == iRet
exec: couldn't exec server.cfg
net.cpp (1292) : Assertion Failed: 0 == iRet
net.cpp (1303) : Assertion Failed: 0 == iRet
exec: couldn't exec server.cfg
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
Commentary: Loading commentary data from maps/l4d_hospital01_apartment_commentary.txt.
net.cpp (1292) : Assertion Failed: 0 == iRet
net.cpp (1303) : Assertion Failed: 0 == iRet
exec: couldn't exec server.cfg
Connection to Steam servers successful.
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
VAC secure mode is activated.
net.cpp (1292) : Assertion Failed: 0 == iRet
net.cpp (1303) : Assertion Failed: 0 == iRet
exec: couldn't exec server.cfg
Connection to Steam servers successful.
Connection to Steam servers successful.
VAC secure mode is activated.
VAC secure mode is activated.
Connection to Steam servers successful.
VAC secure mode is activated.
Connection to Steam servers successful.
VAC secure mode is activated.