SRCDS Steam group


What happened to the multi threaded srcds?
#1
How come we are still dealing with the single threaded SRCDS? I mean I really want it to be multithreaded, I run a server for a mod obsidian conflict, and with a lot of npcs it lags, and I'm on lan with the server and net_graph 1 shows like 50 ms ping(which is impossible). I see the cpu usage on the server and it is 25% (q6600 @ 3.6 ghz) Only one of the cores is working... Other people also experience the lag, and I'm not even using close to the amount of up/download max I have. How come Valve is being pretty lazy? Because I heard in like 06 they had a beta of a multi threaded one, was it scrapped?
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#2
I think VALVe has some problems with the economic, as I've read about. That's why they are releasing L4D2, to make people buy the actual game agian. To earn more money.
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#3
Don't they make a lot of money from steam too?
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#4
usually the single cores of modern multi-core cpus are fast enough to handle even large servers. so I use my cores to run multiple servers :-)
of course a multi-threaded srcds could be better, but it also could be worse as this would probably introduce additional overhead.
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#5
jigglywiggly Wrote:Don't they make a lot of money from steam too?

They do. But they have economic problems and there has been several examples on it lately. (finance crisis).
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