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After uploading my bz2 files to my sv_downloadurl, some are downloaded normally, and some are not able to be downloaded. I tested every download via web browser, and they all downloaded fine, and I was able to extract every file out of the bz2 files. In my server's content folder, I have each .bsp file and .bsp.bz2 file in the /maps/ folder that is needed. I also changed the net_maxfilesize to 60 so that would not be a factor.
An example of a map that downloads fine is dr_horrorhousecompleted (42,774 KB)
One that does not download is deathrun_marioworld_final (35,360 KB)
Is there another factor I am forgetting?
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Server OS: Windows XP
Processor: Intel Pentium 4
RAM: 2 GB
Games: Counter-strike: Source
Command: start /wait srcds.exe -console -game cstrike +map deathrun_iceworld_v2 +maxplayers 24 -tickrate 100 +fps_max 2000
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Make sure the file names are correct and that the bz2's are correctly built.
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I built them all together with a .bat file, and they are all built the same, and their names are exactly the same.
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Fixed.
It was a capitalization error in the .LST
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06-28-2009, 02:43 PM
(This post was last modified: 06-28-2009, 02:52 PM by bigboybz.)
the deathrun_marioworld_final.lst continues to default the capitalization each time the server changes to the map. Is there a way to fix or work around this without changing the map name?