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Auto Updating a TF2 Server
#1
My server is on a Linux OS(I don't know what kind of linux) and it doesn't seem to auto-update when I restart it. I've tried it various times with no results. What files do I need to add/edit? I have full access to FTP.

I know I'm not giving much information, but I'm giving all I know. I will try to answer any questions you may have.

Here's the startup script if it helps at all.

nohup ./srcds_run -game tf -timeout 30 -autoupdate -debuglog tf2debug.log +map ctf_2fort +port 27015 +maxplayers 24 > log.txt &
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#2
I think autoupdate it broken for TF2. However there is a "hack" to fix it (I think).

Moved to linux.
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Please do not PM me for server related help
fqdn Wrote:if you've seen the any of the matrix movies, a game server is not all that different. it runs a version of the game that handles the entire world for each client connected. that's the 2 sentence explanation.
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#3
I heard it was broken, but I know there's a way to do it. What is this hack you speak of?
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#4
couto607 Wrote:I heard it was broken, but I know there's a way to do it. What is this hack you speak of?

Normally you have the steam binary one level above the orangebox folder. What I do is to create a symlink to the steam binary to the orangebox folder where autoupdate expect to find it:

Code:
cd orangebox
ln -s ../steam .

resulting in

Code:
ls -la
lrwxrwxrwx   1 hlserver hlserver      8 Apr  5 02:04 steam -> ../steam

in the orangebox folder.
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#5
How about dods? Autoupdate broken there also?
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#6
Thanks for the tip ogre!
A day without fusion is like a day without sunshine.
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