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Only the first server VAC secured + [Solved]CL ports problems on multiple servers
#1
Hello,

I'm running multiple srcds servers on Windows Server 2008. I have set up one CSS ds on port 27015 SV/ 27005 CL and one TF2 ds on port 27016/ 27005 CL. Now I tried setting up a second CSS ds on port 27017 and the first thing i got was Couldn't allocate SourceTV UDP port. After i add -tv_port <somefreeporthere> or -nohltv i don't get that error anymore but what i get when the server starts up is:
Code:
Network: IP <myinternalip>, mode mP, dedicated Yes, ports 27017SV / -1 CL
I don't know what the cause of this problem is. The same happens when I try to host my second tf2 server.
The servers are all in in separate folders (created by tcadmin) and have their own cfg files.
Here are the command line startups that i'm using atm (i had to add -nohltv to get to the part where i see that cl port is messed up)(tried with and without +ip, no difference)
Code:
srcds.exe -game cstrike -console +ip 192.168.1.2 -port 27015 +maxplayers 32 +exec server.cfg +map cs_assault -nohltv -> css#1 (works)
srcds.exe -game tf -console -port 27016 +maxplayers 24 +exec server.cfg +map ctf_2fort -nohltv -> tf2#1 (works)
srcds.exe -game cstrike -console +ip 192.168.1.2 -port 27017 +maxplayers 32 +exec server.cfg +map cs_assault -nohltv -> css#2 (doesn't work when css#1 is running)
srcds.exe -game tf -console -port 27016 +maxplayers 24 +exec server.cfg +map ctf_2fort -nohltv -> tf2#2 (doesn't work when tf2#1 is running)
All the ports have been forwarded from our router and the firewall on the server has been properly configured.
Any suggestions are welcome and would be very appreciated, because we are starting a gsp soon so we wanted to make sure everything was working correctly (thank god we remembered to make 2 servers for the same game).

Thank you in advance.
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#2
Try splitting your ports by at least 10 ports, like 27015 and 27025. Try using -ip instead of +ip. Then try it without the -nohltv.
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#3
I tried using both + and - ip, i tryed selecting ports in 10 ports difference, 20 ports difference, even 30 ports difference. Still no difference. I also noticed that there was another message there (even before the changes) WARNING: NNET_OpenSocket: bind: WSAEINVAL . Also if the the solution would be in the ports, how can I configure TCAdmin to skip 10 ports when auto creating new server through WHMCS?
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#4
Hmmm, do you have more than 1 ip? The warning means that the port is not open.And holy shit.... 485mb/s i call that rigged.
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#5
nah, on this test server i only have one ip, i really have no idea what is wrong with it, it works normally with 2 servers and whenever i run a third one i get the errors. I really don't see what the problem could be, because all of the ports are open on the router ( i even tried putting the server in the DMZ ), and the windows firewall is also opened for both tcp and udp are open. I'm trying to figure out if there is a way that my McAfee VirusScan Enterprise v8.5i is blocking the ports, but the log doesn't show anything wrong, all of the ports (27000 - 27100 UDP and TCP) are opened.

Edit:
Here is the list of the ports from the tcpview on my server (srcds process has been highlighted, could someone analyze this for me:
Code:
http://pastebin.com/f5e57501b
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#6
Bump and an update.
Since I used the tcpview i realized that the only reason why the TF2 and the CSS server were able to run at the same time. It's because the css had the ip switch and the tf2 didn't. After realizing this i decided to remove the ip switch from the css comand line and now i can only run one server at the time. What could be causing this problems? I tryed the ports that were over 300 ports spaced, still the same error with both the cl and hltv (SourceTV) port.
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#7
bump and an update again Toungue
so i kind of fixed it, it works only if i add +clientport xxxxx +tv_port xxxxx and if i move the +ip xxx.xxx.xxx.xxx to the last position (after the +map)
anyone have any idea why this would be happening?

EDIT: I forgot to mention that now only the first server I start is VAC secure
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