05-11-2009, 01:20 PM
Lo,
I'm configuring srcds_l for a LAN party and I'll be running CSS and CSS with gungame at the same time.
The way I acheived this last time was sketching up two shell scripts both executing srcds_run with the various switches, ending with with an +exec gg_on.cfg or gg_off.cfg, thereby loading a different config file specifying whether GunGame was loaded or not.
My question is whether I can essentially duplicate the entire cstrike/ directory, rename it (to gungame for example) and then launch that directory as an argument for srcds_run? Such as:
The aim being to keep two seperate directories for each instance of counter-strike, so I can configure other plugins like MAM independently and keep the dirs more organised?
I appreciate that it might not be quite as simple as that, but I was wondering whether maintaining two seperate game directories was possible?
TIA,
DaRab.
I'm configuring srcds_l for a LAN party and I'll be running CSS and CSS with gungame at the same time.
The way I acheived this last time was sketching up two shell scripts both executing srcds_run with the various switches, ending with with an +exec gg_on.cfg or gg_off.cfg, thereby loading a different config file specifying whether GunGame was loaded or not.
My question is whether I can essentially duplicate the entire cstrike/ directory, rename it (to gungame for example) and then launch that directory as an argument for srcds_run? Such as:
Code:
./srcds_run -console -game gungame +tv_enable 1 +maxplayers 12 -tickrate 100 -secure
I appreciate that it might not be quite as simple as that, but I was wondering whether maintaining two seperate game directories was possible?
TIA,
DaRab.
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Core2Duo E6750 @ 3.04Ghz - 2GiB DDR2 @ 800Mhz - Asus P5K Premium WiFi mobo - Hiper 530W PSU & Osiris Case - Sapphire ATi HD4870 - Creative X-Fi Xtreme Audio - Win XP Pro 32bit
Server:
Pentium 4 @ 3Ghz - 1GiB DDR2 @ 800Mhz - Asus PM5T mobo - Asus RS120-E3 1U Rackmount case - 500GB Hardware RAID0 array - Ubuntu 9.04 Server Edition - Massive Genitals.