04-21-2009, 02:22 AM
Okay i have set up a 16 fork server on the latest stable debian distro
what i plan on doing is making 8 coop rooms with 2 of each difficulty
the same goes for the versus 8 with 2 of each difficulty
i have run into some problems
i cant get the versus games to load only versus maps, have tried with sv_gametype and a mapcycle.txt
the other problem is on average when starting my server only 6 of the forks become active
is there a specific reason this is happening
my server is a dual 3.2 xeon with 4 gb of memory and i am piped directly into a 50 mbps backbone
anyone have a problem like this when forking
if needed i will post my 16 cfg's, and logs
what i plan on doing is making 8 coop rooms with 2 of each difficulty
the same goes for the versus 8 with 2 of each difficulty
i have run into some problems
i cant get the versus games to load only versus maps, have tried with sv_gametype and a mapcycle.txt
the other problem is on average when starting my server only 6 of the forks become active
is there a specific reason this is happening
my server is a dual 3.2 xeon with 4 gb of memory and i am piped directly into a 50 mbps backbone
anyone have a problem like this when forking
if needed i will post my 16 cfg's, and logs