Just wondering if it is possible to compile a 500 hz kernel to achieve 500fps at max.
Because when I use 1000hz it get's unstable when 7-10 players are on it. I'm pretty sure my hardware should handle a stable 1000fps though...
(3gb ram, Debian5, Amd 64 athlon 2,3GHz)
If I use 1000hz and set the fps_max to 500 the actual fps is about the half of 500. If I set fps_max at 1000 it's lieing mostly at 500, but every 10th second or so it shoots to 800-900 and then suddenly 100-200...
I hope this was understandable...
Edit: I think amd sucks for gameservers...
Because when I use 1000hz it get's unstable when 7-10 players are on it. I'm pretty sure my hardware should handle a stable 1000fps though...
(3gb ram, Debian5, Amd 64 athlon 2,3GHz)
If I use 1000hz and set the fps_max to 500 the actual fps is about the half of 500. If I set fps_max at 1000 it's lieing mostly at 500, but every 10th second or so it shoots to 800-900 and then suddenly 100-200...
I hope this was understandable...
Edit: I think amd sucks for gameservers...