OK, that is what i thought, I just wanted to make sure i was right, and I couldn't seem to find an answer anywhere.
I'm no expert on how the Internet operates, but I do have a good knowledge of small to medium sized networks. Why is it that no one ever talks about the higher server FPS's network impact. As we know the internet now days is quite fast so its something we usually ignore, but by having say 1000fps client and server are sending more packets, isn't that steady fast flow of packets keeping the routing information inside routing tables allowing packets to be transferred faster? Or do the Internets routers routing tables last long enough even for 100fps?
I'm no expert on how the Internet operates, but I do have a good knowledge of small to medium sized networks. Why is it that no one ever talks about the higher server FPS's network impact. As we know the internet now days is quite fast so its something we usually ignore, but by having say 1000fps client and server are sending more packets, isn't that steady fast flow of packets keeping the routing information inside routing tables allowing packets to be transferred faster? Or do the Internets routers routing tables last long enough even for 100fps?