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Srcds Multi Threading
#7
SRCDS only runs on a single CORE. However, it does work with hyperthreading. Windows to load balance by shifting cores but will never use more then one core per processor. I know this is true up to TF2. No idea on L4D or L4D2 (not that it matters).
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Please do not PM me for server related help
fqdn Wrote:if you've seen the any of the matrix movies, a game server is not all that different. it runs a version of the game that handles the entire world for each client connected. that's the 2 sentence explanation.
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Messages In This Thread
Srcds Multi Threading - shepsie - 12-20-2009, 05:20 AM
RE: Srcds Multi Threading - loopyman - 12-20-2009, 05:25 AM
RE: Srcds Multi Threading - shepsie - 12-20-2009, 05:28 AM
RE: Srcds Multi Threading - loopyman - 12-20-2009, 05:29 AM
RE: Srcds Multi Threading - shepsie - 12-20-2009, 05:37 AM
RE: Srcds Multi Threading - loopyman - 12-20-2009, 07:58 AM
RE: Srcds Multi Threading - Mooga - 12-20-2009, 09:50 AM
RE: Srcds Multi Threading - Beaverbeliever - 12-21-2009, 05:45 AM
RE: Srcds Multi Threading - Drocona - 12-23-2009, 02:12 AM
RE: Srcds Multi Threading - loopyman - 12-23-2009, 07:00 AM

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