03-24-2009, 07:55 PM
BehaartesEtwas Wrote:high fps always produce some cpu-load (without and cpu usage you cannot render frames...). 950 fps are very good, 1000 fps are not any better. if you have some "ripple" on the fps, try the idler. you might lower the cpu usage by running the kernel with HZ=100 and using dynamic ticks (tickless system). see the section "playing around" in my howto...
please post a screenshot of a measurement with fps-meter so I can see if there is still any problem (have some real players on the server!)
Sry for the time it took. my cpu is around 0,0 - 20%. And ilde around 0-1%.
Code:
CPU In Out Uptime Users FPS Players
27.00 1.42 1.39 9690 102 347.46 1
] rcon stats
CPU In Out Uptime Users FPS Players
27.00 1.41 1.41 9690 102 495.54 1
] rcon stats
CPU In Out Uptime Users FPS Players
16.00 1.42 1.41 9690 102 910.75 1
] rcon stats
CPU In Out Uptime Users FPS Players
18.33 1.44 1.42 9690 102 531.63 1
] rcon stats
CPU In Out Uptime Users FPS Players
18.33 1.43 1.42 9690 102 500.25 1
] rcon stats
CPU In Out Uptime Users FPS Players
18.75 1.45 1.42 9690 102 551.57 1
] rcon stats
CPU In Out Uptime Users FPS Players
17.40 1.43 1.42 9690 102 602.41 1
] rcon stats
CPU In Out Uptime Users FPS Players
27.00 1.44 1.41 9690 102 986.19 1
] rcon stats
CPU In Out Uptime Users FPS Players
15.33 1.41 1