CapsAdmin Wrote:Here are some general instructions: http://developer.valvesoftware.com/wiki/Bspzipcss Wrote:CapsAdmin Wrote:Wait, not ALL hope is lost, what if I edit the bsp and include the sounds in there?
I usually host with the same map anyway. (garrysmod)
That is possible if you can get the sounds included. I believe it's possible by doing separate "resource" file and then following instructions how to combine it (the resource) with the .bsp file.
I've been googling for hours, how exactly does this work?
My instructions:
Create new text file and write in the file something like:
Code:
sounds/gm_somemap/sound1.wav
C:/program files/steam/steamapps/username/garrysmod/gmod/sound/gm_somemap/sound1.wav
sounds/gm_somemap/sound2.wav
C:/program files/steam/steamapps/username/garrysmod/gmod/sound/gm_somemap/sound2.wav
Quote:The first line is the internal name (which is relative to the mod directory), and the second line is the actual file on your computer.Code:
The 'file list' is a .txt file containing this pattern:
internal_path\file1
external_path\file1
internal_path\file2
external_path\file2
...
Then you run bspzip command as in the Valve's instructions:
Code:
bspzip -addlist <input bsp> <file list> <output bsp>
So for you it becomes something like:
Code:
bspzip -addlist gm_somemap.bsp mysoundfiles.txt gm_somemap_sounds-included.bsp
I strongly recommend that you read the page at http://developer.valvesoftware.com/wiki/Bspzip thoroughly. It contains all answers you need. If you can't find answer from that page you can find instructions somewhere else with google keywords "bspzip" and something else.
PS. Could some mod split these posts (mine and CapsAdmin's) to separate thread. Thanks. Title for example "Combine external files to .bsp file".