01-22-2009, 09:44 PM
Hello,
thanks a lot for the answers !
Ok, i tested the 100 HZ version with 2.6.24. But the FPS on the HL1 Engine drops very often thats no good choice. I used the normal configuration, should i use tickless ? 64 bit ? and lenny ? I heart this could be the best combination fr tickless ?
Someone told me that the newer kernel had less deadlocks is that right ?
I tested the chrt function, but i have under top > "-99" with an minus > i thought ist should be 1-99 in plus ?
I know that the RT or hrtimer does less latency over the processes. But is that really important for gameserver ?
I hearded about options for RT Kernel. You can modify then in the kernel code ?
What do you mean, not both at the same time ? I think thats important what are your experience ?
My gameserves use only pb3 and sys_tic 2000.
best reguards
Peter
Thanks !
thanks a lot for the answers !
Ok, i tested the 100 HZ version with 2.6.24. But the FPS on the HL1 Engine drops very often thats no good choice. I used the normal configuration, should i use tickless ? 64 bit ? and lenny ? I heart this could be the best combination fr tickless ?
Someone told me that the newer kernel had less deadlocks is that right ?
I tested the chrt function, but i have under top > "-99" with an minus > i thought ist should be 1-99 in plus ?
I know that the RT or hrtimer does less latency over the processes. But is that really important for gameserver ?
I hearded about options for RT Kernel. You can modify then in the kernel code ?
What do you mean, not both at the same time ? I think thats important what are your experience ?
My gameserves use only pb3 and sys_tic 2000.
best reguards
Peter
Thanks !