09-12-2008, 05:16 PM
hellrazer333 Wrote:What sort of strain does running a dedicated CS:S server put on the hard drive. Does anybody know what the break down is of time spent reading vs writing? Does a server primarily just read the hard drive or is it constantly writing as well?
There's very little I/O to both directions, I guess. That's because it seems that the server reads all the stuff during a map change or in restart. The I/O writes come from log files and auto-recorded SourceTV files (if you've got them enabled). Also the server writes players' spray tags to the download/ directory, but that's like about 2 kilobytes every fifteen minutes at the best.
Why do you care? Are you setting up some experimental CS:S server on a DAT tape or what?
