OwnagePranks Wrote:well i added fps_max 512
it still does the same thing... it fluctuates up to 512, the same way as above.. any ideas?
The FPS fluctuates depending on CPU usage at any time (especially at round starts on high-utilization servers) - you will notice this if you run "rcon stats" at round starts compared to in the middle of a round. High CPU usage will effect both servers' FPS values, no matter if one is empty or not.
The higher the CPU usage, the lower the FPS will be.