SRCDS Steam group


required connections for a srcds
#3
Obviously an Internet connection is required, I'm asking for specifics.
For example, "you need TCP port 27000 for VAC", that kind of thing.

At the very least I need to know if :
-all traffic appart from the game traffic is TCP, and
-when advertised on the master server, does it say "server running here" or "server running on ip:port given in the srcds"?

edit: Maybe I should elaborate on the specifics of my case :

We have 2 subnets, lets say a.b.c.x and a.b.d.x.
a.b.c.x is fully networkable. a.b.d.x will only route towards local (in the same country) destinations. Any traffic towards foreign IPs is null-routed.
Scrds will be running on d.x, for more than one reasons, and will only be accessed by local players by design. I need these srcds to be fully working though, with VAC, community features, the works. Being able to update directly would also be great.
I can't put scrds on c.x nor can I change d.x's null-route policy. What I can do is route specific traffic from d.x through c.x. To do that I either need the IPs of Steam content servers or, at the very least, what exact traffic srcds has, besides the game traffic.
I also need to make sure that the srcds never appear anywhere with the a.b.c.x IP, only with the a.b.d.x IP.
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RE: required connections for a srcds - sinister3vil - 09-23-2012, 10:47 AM

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