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Kernel / Server optimization needed
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(05-14-2011, 07:01 PM)BehaartesEtwas Wrote:  
(05-13-2011, 06:33 PM)pialx Wrote:  Here is my graph:
http://fpsmeter.org/p,view;125252.html

The peack is a changemap, but it's seem the fps are always flucting.
I've tried with idler it's the same.
do you see ingame problems? I could imagine those fluctuations are not problematic...

you might try different kernel patches (e.g. zen), and/or assigning the servers to specific cpus. also try multiple idlers, both with and without assigning them to cpus.

I've tried the Zen patch, i've used 1 idler per core but nothing change.
Ingame, with the fps_max 70 the fps drop to 64, the lerp go in the yellow. At fps_max 75 fps stay at 66,9~67,2, all seem ok, no lag, chocke, loss, freeze.

I've tried to assign a server to 1 core with the taskset command, but when i do that, on a changemap the CSS server hang (core at 100%), it's only happen with taskset + chrt (fifo).
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RE: Kernel / Server optimization needed - pialx - 05-15-2011, 10:41 PM

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