03-29-2011, 07:47 AM
Seeing the intel briefcase outlines through the walls is a new "feature" that Valve implemented not too long ago. I personally think it should have a cvar to turn it off, but it's there.
As for your other errors:
These are normal, just ignore them and you should be fine.
As for your other errors:
Quote:"Particles: Missing 'particles/error.pcf"
then I get: "Uknown command "r_decal_cullsize"
followed by more:
"material models/player/items/medic/medic_mirror has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular"
"material models/player/items/all_class/all_halo has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular."
"material models/player/items/all_class/id_badge_gold has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular."
"material models/player/items/all_class/id_badge_silver has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular."
"material models/player/items/all_class/id_badge_platinum has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular."
"Failed to load Steam ServiceServiceStart: failed to start"
"Can't use cheat command mp_forcerespawnplayers in multiplayer, unless the server has sv_cheats set to 1."
"Can't use cheat command mp_forcewin in multiplayer, unless the server has sv_cheats set to 1."
"Unknown command "mp_teststalemate""
"exec: couldn't exec ctf_fort.ctf"
These are normal, just ignore them and you should be fine.