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TF2 Major PROBLEMS!
#7
Seeing the intel briefcase outlines through the walls is a new "feature" that Valve implemented not too long ago. I personally think it should have a cvar to turn it off, but it's there.

As for your other errors:
Quote:"Particles: Missing 'particles/error.pcf"
then I get: "Uknown command "r_decal_cullsize"
followed by more:
"material models/player/items/medic/medic_mirror has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular"

"material models/player/items/all_class/all_halo has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular."

"material models/player/items/all_class/id_badge_gold has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular."

"material models/player/items/all_class/id_badge_silver has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular."

"material models/player/items/all_class/id_badge_platinum has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular."

"Failed to load Steam ServiceServiceStart: failed to start"
"Can't use cheat command mp_forcerespawnplayers in multiplayer, unless the server has sv_cheats set to 1."
"Can't use cheat command mp_forcewin in multiplayer, unless the server has sv_cheats set to 1."
"Unknown command "mp_teststalemate""

"exec: couldn't exec ctf_fort.ctf"

These are normal, just ignore them and you should be fine.
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Messages In This Thread
TF2 Major PROBLEMS! - Brille2908 - 03-26-2011, 10:53 AM
RE: TF2 Major PROBLEMS! - Bob Dole - 03-26-2011, 12:07 PM
RE: TF2 Major PROBLEMS! - Brille2908 - 03-26-2011, 07:23 PM
RE: TF2 Major PROBLEMS! - Bob Dole - 03-27-2011, 01:05 AM
RE: TF2 Major PROBLEMS! - Brille2908 - 03-27-2011, 02:35 AM
RE: TF2 Major PROBLEMS! - Bob Dole - 03-27-2011, 05:55 AM
RE: TF2 Major PROBLEMS! - abcorn - 03-29-2011, 07:47 AM
RE: TF2 Major PROBLEMS! - Brille2908 - 03-31-2011, 12:44 AM

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