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Team Fortress 2 Update Available (Engi)
Jason Wrote:A required update for Team Fortress 2 has been released. Please run hldsupdatetool to receive the update. The specific changes include:

- The Engineer's teleporters can now be upgraded to level three. It will recharge faster the higher level it is
- The Engineer's dispensers can now be upgraded to level three. It will give out metal and heal faster as it is upgraded
- Spies will be able to recharge their cloaking ability by picking up ammo off of the ground or from health cabinets
- Some changes to the second part of the first stage of Goldrush to give the attackers more of an advantage
- Any weapons that fire bullets (shotguns, sniper's machine gun, heavy's minigun, etc.) can now break apart the Demoman's stickybombs
- The icon on the HUD for a person calling for Medic will now give more information to the medic (if the target is low on health, on fire, etc.)
- Added an achievement tracker that will allow people to choose specific achievements that they are trying to get
- There is now a custom icon for death messages when the player was killed from a critical hit
- Added a new particle effect for when a player enters the water
- Added smoke to the feet of a rocket jumping soldier
- Players will now have some particles swirling around them so other players can see when they are overhealed


Note: Some SM plug ins are having issues. However SM and MM are WORKING. No idea on BM.
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Please do not PM me for server related help
fqdn Wrote:if you've seen the any of the matrix movies, a game server is not all that different. it runs a version of the game that handles the entire world for each client connected. that's the 2 sentence explanation.
Our TF2 servers running SM and latest MS seem fine atm.

Took a while to update tho!
Clan of Doom:

the engi now seems kind of riged
Engineer is very easy in the fact it requires no aiming skills if you are only building, but is challenging to cover a large span of the map, and keep your buildings up as much as possible. I like to be engy when I am losing a lot of Points in HLStatsX from death, where I can just rack in 3-20 Kills per death using my Sentry Wink

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