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Gmod servers on non-default ports are not on server list.
#1
BASIC INFO
Server OS: OpenSUSE Leap (latest)
Processor: 2 Xeon 5100 Dual-core 3.0 GHz processors with hyperthreading enabled
Ram: 36 GB
Game: Garry's Mod
Start Up Command: I don't think this applies; this server is in a Docker container.
Admin Mods: ULX/ULib

NETWORK AND BANDWIDTH INFO
Bandwidth: 75? Mbps down/10 Mbps up
Router: Comcrap-supplied Cisco DPC3941T combined modem and router (server on first ethernet port)
Local IP of Server: 10.0.0.28
External IP: 67.174.31.15
Port Forwarding Screen Shot:[Image: Screenshot_2019-07-19%20Advanced%20Port%...FINITY.png]

I am running four Garry's Mod servers via a Docker image that I created. The server ports 27015, 27005, and 27010 are all configured on the containers; TTT is just straight through, Prop Hunt has each port connected to the port + 1 (27016, 27006, 27011), etc. The actual SRCDS servers all think that they are running on default ports. I am aware that only TTT and Prop Hunt have their equivalent of port 27010 forwarded, I just stopped trying after it didn't work for Prop Hunt. I have tried running the heartbeat command via RCON.

I can connect to all of the servers just fine using both their internal and external IP addresses and ports, other people can connect to all of the servers just fine using the external IP address and ports, and all of the servers show up in the server history and favorite sections. Only the TTT server (which, by the way, is the only one actually accessible from the default ports) shows up on the public server list. No, it's not just me; no one else can find the other servers either. In fact, the TTT server was on the public server list even when I only set up port 27015 for each server. The other servers wouldn't show up in the history of favorites sections before I set up port 27005. Setting up port 27010 seems to have done absolutely nothing.

How do I make multiple servers running on one machine all appear on the public server list?
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