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if some one dies, I have to disable/re-enable alltalk.
Otherwise that player will chop in and out at certain intervals. A half second of voice, half second of nothing, just repeating until I disable all/re-enable.

Is there a common bug dealing with this or fix? I have looked it up and havent found the same problem. I have instant spawn on beetles mod+normal default.cfg both say alltalk is on and fine.
Check the BM forums.
There is a command (I think) that you can put in your config to fix that sound issues...
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Just put: "bm_updatemaskseachtick 0" in cfg/beetlesmod/defaults.cfg

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