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Maps don't rotate unless someone joins server
Is there any way to get TF2 dedicated to rotate maps while no one is connected, rather than sitting at the end of a map until someone joins?

Running TF2 dedicated, Metamod, SourceMod 1.0.3, SM Plugins: PlayerVotes 1.2.5, HighPingKicker 2.5.

This is a linux server.

Thanks in advance!
Sorry but this is how it have been Designed but when someone join's your server the map will change anyway
There is a crazy way of actually doing this...
I'll take a look tonight and post a link if I can find it Smile
~ Mooga ...w00t? - on Twitter
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Please do not PM me for server related help
fqdn Wrote:if you've seen the any of the matrix movies, a game server is not all that different. it runs a version of the game that handles the entire world for each client connected. that's the 2 sentence explanation.

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