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Interesting FPS-related Problem
I am building a new Windows-based srcds server and I noticed a couple things related to the FPS of the server and I am trying to determine (benchmark) the server before I roll it out.

In the console of the server scrolling to the very top (not using RCON or anything) I see the FPS fluxuating between 300 and 500 fps (usually around 480).

Typing "stats" into the console, I see the FPS fluxuate between 300 and 500 and I see it occasionally spike down to about 50. Is this because I caught it at a bad time as it was "processing?"

Also, according to HLSW, I see a constant 530/512 or so FPS typing stats (equivalent to typing "rcon stats" in-game).

Has anyone seen anything like this? Is it normal behavior?
Never mind I resolved this problem using the following batch file:

@echo off
echo Protecting srcds from crashes...
echo If you want to close srcds and this script, close the srcds window and type Y depending on your language followed by Enter.
title Main Server Watchdog
echo (%time%) srcds started.
start /wait /affinity 2 /high srcds.exe -console -game cstrike -autoupdate +maxplayers 40 +map de_dust -tickrate 100 +ip
echo (%time%) WARNING: srcds closed or crashed, restarting.
goto srcds

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