SRCDS Steam group

Querying source servers outside of Steam?

I am writing a program for my clan that will help us manage our scrims a little better. It has crossed my mind that I will want to be able to retrieve information about our server (Server name, number of players, max players, map, etc...) but I do not know the protocol to pass data to the server.

A few of my clan mates have mentioned HLSW, as far as grabbing information, but I am more interested in the protocol itself. Can someone please point me in the right direction to find this information? Does valve openly document it's server query protocol?

There are some php scripts which can do it, but like myself you are after the exact details.

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