SRCDS Steam group

cfg setting to stop "rejoiners"?
I run a 24/7 CSS Iceworld server. Iceworld is a very small map and it's common for players to be killed within the first 3-4 seconds of play.

The problem is that annoying players will rejoin the server upon their death and spawn back into the game before the round ends with a fresh life. Essentially they give themselves two lives per round.

My question to the srcds community is this: Is there a server setting that will only allow people to spawn in alive at the very beginning of the round? Not after it's already underway.

I appreciate your help on this.

Hmm i think this is possible in Mani Admin im not shore il have a look and get back to you,
Possible with HLstatsX (5 min ban after disconnect option).
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There is a plugin to stop this, I can't think of it off the top of my head right now. Mani might also.
Isnt there any option to put every1 tat joins a game to be dead if the round has already started??

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