Hello Evryone! MyExternalIP: 5.666.99.666 MyInternalIP:192.168.1.66
Im having problem on trying to change ip of my server!
I want to set my external ip, on my server. idk why its not working.
When i start the server it says,"Network:IP 192.168.1.66" then "Public:IP 5.666.99.666". As i understanded, it should be 5.666.99.666 ip of my server.
But no, im trying to seartch on that ip and get nothing. Then if i seartch for 192.168.1.66 im able to find it. So i want change my internal ip to external, so my friends become able to find it..
If anyone have idea how to fix this reply please! Thanks in Advance
I might be wrong somewhere.. im new on srcds..
Thanks! Have a Nice Day!
02-11-2014, 06:46 PM (This post was last modified: 02-11-2014, 06:48 PM by AZiRes.)
I found other guy having the same problem. Here what he says.
Sorry 4 my bad english ^^
"Hi, I just finished installing steamcmd for css. I can't get a public server working, but it works for lan. I tried sv_lan 0 and it still wouldn't work. I have both network: IP and Public IP. Steam cannot find the server using the Public IP, but it works with network IP. How do I get my server working so others can join?"
Please Reply here if you know the fix for this!
Thanks
// Contact email for server Bro MGE
sv_contact ContactEMAIL
// The region of the world to report this server in.
// -1 is the world, 0 is USA east coast, 1 is USA west coast
// 2 south america, 3 europe, 4 asia, 5 australia, 6 middle east, 7 africa
sv_region 0
// Rcon Settings //
// Password for rcon authentication
rcon_password Password
// Number of minutes to ban users who fail rcon authentication
sv_rcon_banpenalty 1440
// Max number of times a user can fail rcon authentication before being banned
sv_rcon_maxfailures 3
// Log Settings //
// Enables logging to file, console, and udp < on | off >.
log on
// Log server information to only one file.
sv_log_onefile 0
// Log server information in the log file.
sv_logfile 1
// Log server bans in the server logs.
sv_logbans 1
// Echo log information to the console.
sv_logecho 1
// Rate Settings //
// Frame rate limiter
fps_max 600
// Min bandwidth rate allowed on server, 0 == unlimited
sv_minrate 0
// Max bandwidth rate allowed on server, 0 == unlimited
sv_maxrate 20000
// Minimum updates per second that the server will allow
sv_minupdaterate 10
// Maximum updates per second that the server will allow
sv_maxupdaterate 66
// Download Settings //
// Allow clients to upload customizations files
sv_allowupload 1
// Allow clients to download files
sv_allowdownload 1
// Maximum allowed file size for uploading in MB
net_maxfilesize 50
// Team Balancing //
// Enable team balancing
mp_autoteambalance 1
// Time after the teams become unbalanced to attempt to switch players.
mp_autoteambalance_delay 60
// Time after the teams become unbalanced to print a balance warning
mp_autoteambalance_warning_delay 30
// Teams are unbalanced when one team has this many more players than the other team. (0 disables check)
mp_teams_unbalance_limit 1
// Round and Game Times //
// Enable timers to wait between rounds. WARNING: Setting this to 0 has been known to cause a bug with setup times lasting 5:20 (5 minutes 20 seconds) on some servers!
mp_enableroundwaittime 1
// Time after round win until round restarts
mp_bonusroundtime 8
// If non-zero, the current round will restart in the specified number of seconds
mp_restartround 0
//Enable sudden death
mp_stalemate_enable 1
// Timelimit (in seconds) of the stalemate round.
mp_stalemate_timelimit 300
// game time per map in minutes
mp_timelimit 30
// Client CVARS //
// Restricts spectator modes for dead players
mp_forcecamera 0
// toggles whether the server allows spectator mode or not
mp_allowspectators 1
// toggles footstep sounds
mp_footsteps 1
// toggles game cheats
sv_cheats 0
// After this many seconds without a message from a client, the client is dropped
sv_timeout 900
// Maximum time a player is allowed to be idle (in minutes), made this and sv_timeout equal same time?
mp_idlemaxtime 15
// Deals with idle players 1=send to spectator 2=kick
mp_idledealmethod 2
// time (seconds) between decal sprays
decalfrequency 30
// Communications //
// enable voice communications
sv_voiceenable 1
// Players can hear all other players, no team restrictions 0=off 1=on
sv_alltalk 0
// amount of time players can chat after the game is over
mp_chattime 10
Thanks 4 reply!
But i already fixed it yesterday. my problem was that i didnt port froward right ports -_-
I only port frowarded 27015, so it didnt work.
I Followed this thread: http://forums.steampowered.com/forums/showthread.php?t=814185
Thanks! Have a nice Day!