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Others server setting's

I currently have a dedicated machine in TX on a 100bit uplink.
Dual xeon 2.8's
2gig's of memory
2000gb/mo bandwidth

So far I have on it a 32player militia (66) and a 40player (66) office.

This uses around 70-90% cpu, I was curious what are some server setting's that other people use to get a smooth 66tick 40 player server. I have read the sticky at the top and tryd a few things and although it has improved it greatly I still think it could be better.

If you run a 40player 66 server could you please give me some advice on server side settings and also what all the clients should change there settings to aswell.

This would be greatly appreciated

i would think that dual xeons would do a bit better then that. but yea.. try setting affinaty to the server processes, assigning one server to one cpu and the other server to the other cpu. i have heard that can help quite a bit (i have never done it, never been in that situation, lol)

other then that though, i would set everything else pretty high use up the bandwidth available, like maxupdaterate set at like 100 atleast, maxrate at uhh.. 20000 maybe? i don't know im not that good with rates, and i haven't ever ran a server that big. just experiment though thats the best thing i can tell you. it seems every server setup acts differently.

I had the datacenter do an OS reload and I put my first server up (40player) and had windows media player runing in the background and everything ran amazing!. So I went ahead and put my 2nd server up (32player) and as soon as that started to fill up it caused the 40player to what looks like lag spikes (but not, pings are great) at the start of every round. Of course when people started to leave it started to slow down but as soon as it hit 30+ it would start back up. I placed a ticket to have Hyper Threading disabled to see if it might help, I have the affinity set so each server uses a cpu.

/ **************************************
// bandwidth and rates
// **************************************
sv_maxrate "20000" // Max bandwidth rate allowed on server, 0 = unlimited. Default: 0
sv_minrate "2000" // Min bandwidth rate allowed on server, 0 = unlimited. Default: 0
sv_maxupdaterate "66" // Maximum updates per second that the server will allow. Default: 60
sv_minupdaterate "10" // Minimum updates per second that the server will allow. Default: 10
decalfrequency "10" // Amount of time in seconds a player can spray their decal. Default: 10
fps_max "300" // Frame rate limiter. Default: 300
sv_unlag 1
sv_maxunlag .5

Hopefully it will the HT will solve it.

Thanks for the help, much appreciated

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