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Game Client not saving files from Svdownload url

Im having some major problem with my tf2 server... as you can tell i put some mods.. some includes stuff in the materials folder and in the sound folder.. etc..
i have the sv_pure set to 1.. but even if i put it to 0 connecting to it still will say its vac secure.. but anyways thats not my problem...

my main problem is i cant seem to get the sv_downloadurl to work.. the client connects and downloads everyfile normal it looks like its downloading and connecting
to my url server that is hosting.. however.. when the client finish downloading sends the info to the server and gets on the game.. its like it didnt download anything..
you browse to the tf folder on the steam game folder and you go to sounds and materials and nothing is there... like i said looks like is downloading everything
but when it gets to the game the files are not there.. not in the tf/sounds/quake folder (thats an example of one of my custom folders i want people to fast download)

I have my webhost hosting m y files with all permissions enabled, i added a / at the end of the link and even with out the / is the same,
i edited the whitelist inside the hl2 and the whitelist inside the tf folder and still nothing..

Can anybody help me out?? this thing is driving me nuts.. people have to wait ages for them to download and get on the server ;/

i will post my server.cfg

hostname 2fort FUN 24/7
rcon_password xxxx
sv_lan "0"
sv_downloadurl ""
sv_allowupload "1"
sv_allowdownload "1"
sv_region 1
sv_pausable "0"
sv_cheats "0"
sv_consistency "1"
sv_timeout "300"
sv_pure "1"
sv_pure_kick_clients "1"
sv_vote_issue_changelevel_allowed "1"
sv_vote_issue_nextlevel_allowed "1"

//testing downloads plugin
//sm_downloader_enabled "0"
//sm_downloader_normal "1"

//map settings

mp_timelimit "0"
mp_footsteps "1"
mp_disable_respawn_times "1"
mp_idlemaxtime "120"

tf_birthday "0"

tf_flag_caps_per_round "4"
tf_stats_track "1"
tf_playergib "1"

//crit hallelujah settings
sm_ch_enabled "1"
sm_ch_soundfile "quake/rumble1.mp3"
sm_ch_suicide "0"
sm_ch_playforheadshot "0"
sm_ch_soundhandler "3"

//high ping kicker
sm_hpk_enabled "1"
sm_maxping "180"
sm_maxchecks "15"
sm_startcheck "60"
sm_adminsimmune "1"


sm_mapvote_endvote "1"
sm_mapvote_startround "0"
sm_extendmap_roundstep "4"
sm_mapvote_exclude "0"
sm_mapvote_novote "0"
sm_mapvote_extend "10"

//Goomba stomp settings
goomba_enabled "1"
goomba_minspee "360"
goomba_rebound_power "100"
goomba_sounds "1"
goomba_particles "1"
goomba_dmg_lifemultiplier "1"
goomba_dmg_add "50"

goomba_cloak_immun "1"
goomba_cloaked_immun "0"
goomba_stun_immun "1"
goomba_uber_immun "1"
goomba_undisguise "1"
goomba_immunity "0"

sv_alltalk "1"

//blood plugin settings
sm_blood_level "850"
sm_blood_flags "15"

//rtd settings cvars
sm_rtd_mode "0"
sm_rtd_enabled "1"
sm_rtd_timelimit "90"
sm_rtd_duration "20"
sm_rtd_teamlimit "1"
sm_rtd_chance "0.5"
sm_rtd_distance "275.0"
sm_rtd_health "1000"
sm_rtd_gravity "0.1"
sm_rtd_snail "50.0"
sm_rtd_donator ""
sm_rtd_dchance 0.8
sm_rtd_sentry_level "2"
sm_rtd_sentry_count "2"
sm_rtd_dispenser_level "3"
sm_rtd_dispenser_count "3"

// bandwidth rates/settings
sv_minrate 13000
sv_maxrate 25000
sv_minupdaterate 33
sv_maxupdaterate 67
sv_mincmdrate 33
sv_maxcmdrate 67
sv_client_cmdrate_difference 1
sv_client_predict 1
sv_client_interpolate 1
sv_client_min_interp_ratio -1
sv_client_max_interp_ratio -1
net_maxfilesize 128
sv_voicecodec vaudio_speex
exec banned_user.cfg
exec banned_ip.cfg

this is my white list that is in the hl2 directory

// 3 modifiers are allowed on file specifications:
// from_steam - only check the Steam cache for the file (ignore anything on disk)
// allow_from_disk - allow the file to come from disk
// check_crc - used with allow_from_disk - server does CRC checks on the client's file to make sure it matches
// The default modifier on all files is allow_from_disk. Thus, all files can come from disk and don't need CRC checks unless
// allow_from_disk can be set at the same time as check_crc. Use the + character in between them to signify this: allow_from_disk+check_crc.

// Three types of file specifications:
// 1. directory\*.* - refers to all files under the directory
// 2. directory\... - refers to all files under the directory and all directories under that (recursively)
// 3. directory\filename - refers to a single file

// By default, when in pure server mode, most content file types are only allowed to come from Steam.
materials\... from_steam
models\... from_steam
sound\... from_steam

// Allow custom player models. Don't do CRC checks on them because the clients may all
// have different custom models and the server won't have them all.
models\player\... allow_from_disk
materials\models\player\... allow_from_disk

// Allow custom spray decals.
materials\temp\... allow_from_disk
materials\vgui\logos\... allow_from_disk
materials\vgui\logos\ui\... allow_from_disk

// Allow replay browser thumbnails.
materials\vgui\replay\thumbnails\... allow_from_disk

// (Uncomment and edit these for mods).
// Allow mod resources to come from disk.
//materials\mymod\... allow_from_disk+check_crc
//models\mymod\... allow_from_disk+check_crc
//sound\mymod\... allow_from_disk+check_crc

sound\quake\monsterkill.mp3 allow_from_disk
sound\quake\multikill.mp3 allow_from_disk
sound\quake\perfect.mp3 allow_from_disk
sound\quake\rampage.mp3 allow_from_disk
sound\quake\rumble1.mp3 allow_from_disk
sound\quake\teamkiller.mp3 allow_from_disk
sound\quake\triplekill.mp3 allow_from_disk
sound\quake\ultrakill.mp3 allow_from_disk
sound\quake\unstoppable.mp3 allow_from_disk0
sound\quake\wickedsick.mp3 allow_from_disk
sound\quake\Boom.mp3 allow_from_disk
sound\quake\CHEW05.wav allow_from_disk
sound\quake\combowhore.mp3 allow_from_disk
sound\quake\dominating.mp3 allow_from_disk
sound\quake\doublekill.mp3 allow_from_disk
sound\quake\firstblood.mp3 allow_from_disk
sound\quake\godlike.mp3 allow_from_disk
sound\quake\HAPPEN01.mp3 allow_from_disk
sound\quake\hattrick.wav allow_from_disk
sound\quake\headhunter.wav allow_from_disk
sound\quake\headshot.mp3 allow_from_disk
sound\quake\holyshit.mp3 allow_from_disk
sound\quake\humiliation.mp3 allow_from_disk
sound\quake\impressive.mp3 allow_from_disk
sound\quake\killingspree.mp3 allow_from_disk
sound\quake\ludicrouskill.mp3 allow_from_disk
sound\quake\megakill.mp3 allow_from_disk
materials\particle\particledefault.vmt allow_from_disk


please i need some help
same problem, i think it has something to do with the coding not being correct; however im not sure. would very much like to find a solution.

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