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New to srcds, game servers, getting errors on Linux
I'm trying to run a Garry's Mod server and I keep getting seg faults. Here's the debug.log file:

CRASH: Sat Dec 31 19:20:22 PST 2011
Start Line: ./srcds_linux -console -game garrysmod +maxplayers 8 +map gm_construct -autoupdate -debug
[New LWP 3425]
[New LWP 3426]
Core was generated by `./srcds_linux -console -game garrysmod +maxplayers 8 +map gm_construct -autoupd'.
Program terminated with signal 11, Segmentation fault.
#0  0x00000000 in ?? ()
#0  0x00000000 in ?? ()
No symbol table info available.
eax            0xf6e1b7d4       -152979500
ecx            0x86f30fb        141504763
edx            0x0      0
ebx            0xf6dad920       -153429728
esp            0xfffd95dc       0xfffd95dc
ebp            0xfffd9658       0xfffd9658
esi            0x0      0
edi            0xfffd9738       -157896
eip            0x0      0
eflags         0x10202  [ IF RF ]
cs             0x23     35
ss             0x2b     43
ds             0x2b     43
es             0x2b     43
fs             0x0      0
gs             0x63     99
No shared libraries loaded at this time.
End of Source crash report

What am I doing wrong? I've been following this guide, maybe there's a better one, maybe I'm just stupid. Any pointer in the right direction would be great
I should add that I'm pretty experienced in Linux, just not game servers.

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